[Coco] Where is The "Three Mugateers" Image address in ROM ?

Matthew Randall mrandall at exhalegames.com
Fri Apr 5 15:08:36 EDT 2024


On the cc3 this blick is swapped in at hardreset inturrupt. Normally decb is in this space. The muggateer space woukd need to be swapped in and out via gime otherwise there is no direct access to those pages of ram. Matthew RandallExhale Games Inc.
-------- Original message --------From: David Ladd via Coco <coco at maltedmedia.com> Date: 2024-04-05  12:48 p.m.  (GMT-07:00) To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com> Cc: David Ladd <davidwladd at gmail.com> Subject: Re: [Coco] Where is The "Three Mugateers" Image address in ROM ? CoCo 3 related information you can find in:https://colorcomputerarchive.com/repo/Documents/Books/Unravelled%20Series/super-extended-basic-unravelled.pdfpage 57Looks like the image starts at address $C405 in memory.  Now since this isbased on the ROM starting at $8000The math which would be $C405-$8000 should come to $4405 in the ROM dumpfile.  If that is correct.Hope that helps.Sincerely,David Ladd***END OF LINE***On Fri, Apr 5, 2024 at 11:58 AM coco--- via Coco <coco at maltedmedia.com>wrote:>> I would like to know where The "Three Mugateers" Image is located in the> in Coco 3 Motherboard ROM.> As well as at what addresses the code that handles the Hard Reset that> displays this picture is located.>> I was thinking that if you have a CoCo 3 with a socketed CPU as many do> thanks to the 6309 a board could be built> that masks out that portion of the Motherboard ROM, rather then just> putting a picture there there could be code> to allow custom code on flash memory to ran instead. The board should> also be able to act as the 2MB address enabling board compatible with> all or at least the major 2MB and maybe 8MB upgrades that already exist> and not> be physically in way of a GIME-X card.>> It's uses could be onboard GAMES, DIAGNOSTICS, DRIVE WIRE CLIENT,> TESTING EXTENSIONS TO "Extended Color Basic" for> supporting the GIME-X and Drivewire" ect. For Example given 512K of> flash you could have sixteen banks of 32K with> a dedicated program in bank F that could load a rom image to any of the> fourteen banks 1 to E from any of> Floppy Drive (If Compatible Controller in Cartage Slot) , Drive Wire (> If Attached to a Drive Wire Server ) or Cassette Tape ( If you have a> compatible cassette player or PC sound card ).>> Such a system would have the advantage of leaving the Cartridge Slot> available.>> In summary Bank 0 = Access to the systems menu through> [Ctrl][Alt][Reset] the menu lets you> choose> 0       to just do a normal reset.> F       to access the READ ONLY utility menu for programing banks 1,2,3> ... D,E> 1 to E  14 programmable banks for whatever.>> Charlie>> --> Coco mailing list> Coco at maltedmedia.com> https://pairlist5.pair.net/mailman/listinfo/coco>-- Coco mailing listCoco at maltedmedia.comhttps://pairlist5.pair.net/mailman/listinfo/coco


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