[Coco] The Coco Nation Game On News stories for Episode 301 and 302, February 18 and 25, 2023

John W. Linville linville at tuxdriver.com
Tue Feb 28 15:35:46 EST 2023


On Tue, Feb 28, 2023 at 01:43:09PM -0500, Steve Strowbridge via Coco wrote:
> Tons of great information here, as always, really surprised to not see any
> reactions to this list.
> 
> Things like "Wow, I can't believe there is this much activity in the
> community", or "Thank you for distilling this digest and sharing it with
> us", but, as always, you're doing a great job getting the information out,
> thank you for your service.

Well, to be honest...weekly emails like this are a bit much. Perhaps
the "commented pile of URLs" messages should be collected on a website
and the weekly emails could be reduced to a single URL?

Just a thought...

John

> On Sun, Feb 26, 2023 at 7:09 PM Robert "Exile In Paradise" Murphey via Coco
> <coco at maltedmedia.com> wrote:
> 
> > The Coco Nation Game On News stories for Episode 301, February 18, 2023
> > ===============================================================
> > Collected by L. Curtis Boyle
> >
> > 1) Jim Gerrie ported a type-in BASIC program originally by Esteban V.
> > Aguilar
> > Jr, that was published in Compute! magazine's June 1983 issue called
> > "Hawkmen
> > of Dindrin", to the MC-10:
> >   https://youtu.be/zxZ4BePv13M
> >
> > He also ported "Gin Rummy" originally by Manhattan Software in 1980 for the
> > TRS-80 Model 1/3:
> >   https://youtu.be/eXdv0RRz7S4
> >
> > 2) Erico put up a video showing his work so far to enter the BASIC 10 liner
> > contest, a game called "It Came from The West". It explains the purpose of
> > the
> > game, the screen layout and some sample play:
> >   https://youtu.be/7uWoeCjNHLM
> >
> > 3) Chronologically Gaming covered some more early Coco games this past
> > week:
> > 4 in a row: Color Cubes, Color Invaders (Computerware), Color Space
> > Invaders
> > (later Cosmic Invaders) (Spectral), Color Space Traders:
> >   https://www.youtube.com/watch?v=jCgjfbm8SpE&t=1158s
> >
> > Conflict (the 2nd game for the Coco by Soft Sector Marketing, after
> > Animated
> > Hangman)
> >   https://www.youtube.com/watch?v=xUlKQCYL3DM&t=489s
> >
> > The Coco Nation News stories for Episode 302, February 25, 2023
> > ===============================================================
> > Collected by L. Curtis Boyle
> >
> > Two weeks of news, so buckle up... it's gonna be a *long* one!
> >
> > Coco 1/2/3 (and multi-platform)
> > -------------------------------
> > 1) Pierre Sarrazin has released version 0.1.7) of BGraph, the C graphics
> > library for his CMOC the offers functions similar to BASIC's LINE, DRAW,
> > PAINT
> > and CIRCLE commands (this doesn't call the BASIC routines, and BASIC is not
> > required). The library also now supports clipping lines on a rectangle
> > using
> > the Cohen-Sutherland algorithm, and supports Catmull-Rom splines. You can
> > download it from Pierre's CMOC site:
> >   http://perso.b2b2c.ca/~sarrazip/dev/cmoc.html#bgraph
> >
> > 2) Henry Reitveld put a video up on his YouTube channel showing him using
> > his
> > new MIDI Maestro (from Retro Innovations) with his Casio keyboard, using
> > the
> > Coco 1/2 MIDI program Lyra:
> >   https://youtu.be/nkVNtCnkKdM
> >
> > 3) TRS-80 Retro Programing posted a video about a problem he hit using
> > PCOPY:
> >   https://youtu.be/xGNRlFD-mgU
> >
> > He posted a followup video on Ghost Saga as well:
> >   https://youtu.be/T_UsGfIOg3k
> >
> > And also working on a program to convert Base 10 to Base 5, part 1. Turns
> > out
> > to be a more difficult than he originally expected:
> >   https://youtu.be/PESk7ZLJbkg
> >
> > He also showed the speed difference when changing his Tales of Suburbia to
> > use
> > PCOPY vs. the original non-byte aligned GET/PUT. It is both noticeably
> > faster
> > and also much smoother animation wise:
> >   https://youtu.be/r5MRbIBhRbw
> >
> > 4) Allen Huffman posted a blog post about how the FILES command affects
> > free
> > memory in Disk Extended Color BASIC:
> >
> >
> > https://subethasoftware.com/2023/02/14/coco-disk-basic-files-command-and-memory/
> >
> > He also posted on the extra bit flag options available on the T1 VDG chip
> > for
> > the Coco 2 - color set is on both VDG's, but true lowercase, inverse video
> > and
> > full border are only on the T1 VDG (and the Coco 3's GIME chip)):
> >
> >
> > https://subethasoftware.com/2023/02/15/6847t1-test-program-for-late-model-coco-2s/
> >
> > He also did one on using the CIRCLE command to do spirals rather than
> > concentric circles:
> >
> >
> > https://subethasoftware.com/2023/02/15/high-resolution-spiraling-in-extended-basic/
> >
> > And one for users of XRoar 1.3.1 or later - how to configure the Coco 3
> > keys
> > (Alt, Ctrl, F1, F2), especially on the Mac OSX version:
> >
> >
> > https://subethasoftware.com/2023/02/18/xroar-emulator-ctrl-alt-f1-f2-keyboard-config-for-coco-3/
> >
> > The aid people who want to fiddle with these settings, he has also set up a
> > cocopedia page with configuration file examples that you can cut & paste,
> > or
> > modify for the settings you want:
> >   https://www.cocopedia.com/wiki/index.php/Xroar.conf
> >
> > He also did a blog post about the DLOAD command and what it actually does
> > on
> > the Coco 3 (and the POKE/EXEC equivalent):
> >   https://subethasoftware.com/2023/02/21/poke-1130exec-40999-and-dload/
> >
> > He also posted on the Coco Facebook group that he found some disks with
> > buffer
> > saves from his calling the Hayes BBS (which had a Coco section). He is
> > working
> > on getting them gathered up to post for the public in the future:
> >   https://www.facebook.com/groups/2359462640/posts/10160487401037641/
> >
> > 5) Glen Hewlett put up a blog post covering some of the differences (and
> > how to
> > adjust for them) between the 6502 and 6809 if you are transcoding:
> >
> >
> > https://nowhereman999.wordpress.com/2023/02/15/mos-6502-to-motorola-6809-assembly-language-transcoding/
> >
> > 6) Carl England gave an update of getting a new utility done to copy copy-
> > protected floppies to an SDC (and that also work), with some help from the
> > CocoSDC's creator, Darren Atkinson:
> >   https://www.facebook.com/groups/2359462640/posts/10160480525687641/
> >
> > 7) Terry Trapp returns with a Coco video showing a "broken" Coco 1 he
> > acquired
> > at Goodwill:
> >   https://youtu.be/5iU1nB2GoD8
> >
> > 8) John Zizolfo on Facebook (who posted the template for making double
> > sided
> > disks last week) has uploaded 3 label layouts for floppies as well that
> > you can
> > print out:
> >   https://www.facebook.com/groups/2359462640/posts/10160483110462641/
> >
> > 9) Ron Klein posted that XRoar 1.3.1 is now available on the Coco Pi:
> >   https://coco-pi.com/new-xroar-1-3-1-package-available-for-coco-pi/
> >
> > And MAME 0.252:
> >   https://coco-pi.com/new-mame-0-252-package-available-for-coco-pi/
> >
> > 10) Congrats to both the Coco Crew and The Coco Show for getting in the
> > top 10%
> > of the "Listen" score according to Listen Notes:
> >
> >
> > https://www.listennotes.com/search/?q=coco&sort_by_date=0&scope=podcast&offset=10&language=Any%20language&len_min=0&ecount_min=0
> >
> > 11) YARC (Yet Another Retro Channel) on YouTube did a re-cap and composite
> > mod
> > with universal video driver video:
> >   https://youtu.be/Yy_WHm6sDuA
> >
> > 12) Canadian Retro Things (our very own Ken Waters!) released the 3rd
> > video in
> > his series about getting a new Coco... now what do you do? This episode
> > covers
> > the Coco 3 specifically (he covered this last week, but I wanted to give
> > it a
> > quick mention this week as well):
> >   https://youtu.be/9G8qgrvPsQc
> >
> > 13) Sheldon MacDonald posted that he has updated his SegaCoco IDE to
> > version
> > 0.12 (this is a an IDE / assembler he has been working on that will
> > generate
> > code and run it in emulators for both a Coco and the Sega Genesis). This
> > update
> > even includes a demo program for the Genesis called "chicken dance":
> >   https://www.facebook.com/groups/2359462640/posts/10160498458207641/
> >
> > 14) Richard Kelly did a cool demo in semigraphics called the "Ants on
> > Bridge"
> > demo. This features moving the "ants" across bridges that is flicker free
> > and
> > the ants go under or over bridges. All in BASIC with no ML suborutines at
> > all,
> > and it can be downloaded from the Coco Facebook group:
> >   https://www.facebook.com/groups/2359462640/posts/10160489832037641/
> >
> >
> > MC-10
> > -----
> > 1) Jim Gerrie found an MC-10 video has been released for the "In it's own
> > Words" video series (may want to mute the sound):
> >   https://youtu.be/EcoKaclt1sU
> >
> > 2) Verne's Misadventures on YouTube release part 2 of his MC-10 video:
> > Setting
> > up & learning to use the MCX32-SD:
> >   https://youtu.be/TxTd4P7O3Gc
> >
> > Dragon 32/64
> > ------------
> > 1) John Whitworth posted an update about his RGB boards, now that he is
> > out of
> > the hospital: Prototype boards sent off to the PCB assembly company:
> >   https://www.facebook.com/groups/dragon32/posts/3396823717243940/
> >
> > He also has EPROM converters:
> >   https://www.facebook.com/groups/dragon32/posts/3396178373975141/
> >
> > He also put up a video on YouTube showing his Dragon Beta/128 fixed up, and
> > runs the BASIC09 graphics demo that uses the enhanced graphics and text in
> > a
> > 640x540 multicolor mode:
> >   https://youtu.be/fl_m6Mn0m_Q
> >
> > 2) The Clueless Engineer released a 3 part video series about the Dragon
> > 32 on
> > YouTube:
> > Part 1:
> >   https://youtu.be/72LvEHGdzIQ
> >
> > Part 2:
> >   https://youtu.be/1_USfg3G3Tw
> >
> > Part 3:
> >   https://youtu.be/o0xAoE05nHc
> >
> > 3) 8-Bit Shack released a video on his YouTube channel showing how to
> > build a
> > composite Video lead for his Dragon 32 "loft find":
> >   https://youtu.be/PmbEFJPBqeU
> >
> > 4) ToBach on YouTube posted a short video of his entry for the Lovebyte 256
> > byte oldskool intro combo, which place 16th out of 22. It's a low res color
> > swirling effect:
> >   https://youtu.be/21TCSpsS1gs
> >
> > 5) Captain Commodore on YouTube released a video showing how to build and
> > install a Dragon 32 Power Supply Unit (PSU) from Dragonplus Electronics:
> >   https://youtu.be/-2Tvoa_Jses
> >
> > 6) Phil Harvey-Smith posted on the Dragon Facebook group about the hardware
> > modification that he did to get Paul Shoemaker's Ghost Rush to work on a
> > Dragon
> > 32 that has 16 chips to get 32K (I assume that this is similar in
> > principal to
> > a stacked 16K RAM upgrade on a Coco - the VDG /SAM could not normally use
> > the
> > upper 16K of RAM for video):
> >   https://www.facebook.com/groups/dragon32/posts/3403534279906217/
> >
> >
> >
> > Game On news (all Coco related platforms):
> > ==========================================
> > 1) Jim Gerrie ported a 1980 Gin Rummy 2.5 program originally written by S.
> > Silverman for the TRS-80 Model I/III, and released both a video and a blog
> > post
> > about it:
> > Video:
> >   https://youtu.be/kqffNZim5vY
> >
> > Blogpost:
> >   http://jimgerrie.blogspot.com/2023/02/gin-rummy-by-s-silverman-1980.html
> >
> > 2) As promised, Sheldon MacDonald has released the source code to his
> > Treasure
> > Island Defense (6 bit DAC sound version). It is included with his IDE
> > project
> > (link at top):
> >   https://www.softmotion3d.ca/index.php?topic=6.0
> >
> > 3) Tim & AJ released episode 71 of Sibling Rivalry - this time playing
> > Diecom's
> > Coco 3 game, Gantelet II. This was one my favorites, and the only Coco
> > game I
> > know of that could have 4 simultaneous players.
> >   https://youtu.be/fToF_-4qxDU
> >
> > 4) Chronologically gaming took a quick look at some real old Spectral
> > Associates games for the Coco from 1981 - both written in BASIC - including
> > Battlefleet (Battleship with some twists) and Artillery Duel - Artillery in
> > real time against the computer. The latter only took 4K RAM.
> >   https://youtu.be/6SOCuoGTXlQ
> >
> > Also he went over Tandy's Crosswords cartridge game:
> >   https://www.youtube.com/watch?v=f8NcoLqUC9g&t=3545s
> >
> > 5) A new channel on YouTube (in Portuguese) is making videos of Dragon
> > games in
> > quick 30-40 second clips. For some reason, many are zoomed in so that you
> > can't
> > see the whole screen. He seems to be going in roughly alphabetical order -
> > currently on the D's as of Friday. This includes some that I haven't seen
> > before:
> >   https://www.youtube.com/@user-zr2tz2ig2e/videos
> >
> > 6) Happy Coding (a regular streaming partner with the Amigos who works on
> > the
> > Spectrum) posted a video to YouTube showing the current status of Pere
> > Serrat's
> > porting Happy's Asteroids RX Spectrum game to the Dragon 32:
> >   https://youtu.be/97mBx2nINY0
> >
> >
> > GETTING CONNECTED TO THE COCO COMMUNITY
> > =======================================
> > Join hundreds of other “CoConuts” (or is that CoConauts?) on the CoCo
> > Discord:
> >   https://discord.com/invite/4J5nHXm
> >
> > Tune into The CoCo Nation Show weekly Color Computer, Dragon, and MC-10
> > live
> > talk:
> >   Website ........ https://thecoconation.com/
> >   YouTube ........ https://www.youtube.com/@The_CoCo_Nation
> >   Twitch ......... https://www.twitch.tv/thecoconationshow
> >   FaceBook ....... https://www.facebook.com/groups/thecoconationshow/
> >   Twitter ........ https://twitter.com/TheCoCoNation
> >   Instagram ...... https://www.instagram.com/thecoconationshow/
> >   PodBean ........ https://thecoconation.podbean.com/
> >   Apple ..........
> > https://podcasts.apple.com/us/podcast/the-coco-nation/id1657194167
> >   iHeart Radio ... https://iheart.com/podcast/105011302/
> >   MeWe ........... https://mewe.com/join/thecoconation
> >   Spotify ........ https://open.spotify.com/show/0qx9Nx7UGTllsFXtvt01Ma
> >   TikTok ......... https://www.tiktok.com/@the_coco_nation
> >   Email .......... show at TheCoCoNation.com
> >   Patreon ........ patreon.com/user?u=83010467
> >
> > Watch the CoCo Show monthly gaming video talk by Boat and Aaron of Amigos
> > Retro
> > Gaming:
> >
> >
> > https://podcasts.apple.com/us/podcast/the-coco-show-a-trs-80-color-computer-podcast/id1480941752
> >
> > Listen to the CoCo Crew monthly podcast of news, community, technical, and
> > game
> > discussions:
> >   http://cococrew.org
> >
> > Kick it old school chat style with the #CoCo_Chat IRC channel:
> >   Server: irc.libera.chat Channel: #coco_chat
> >   Port: 6697 (TLS encrypted), 6667 (from NitrOS9, unencrypted)
> >
> > Get into three MORE CoCo social networking groups on MeWe:
> >   https://mewe.com/: Glenside Color Computer, Tandy Color Computer, TRS-80
> > Color Computer
> >
> > Subscribe to The CoCoList for Color Computer Enthusiasts
> >   https://pairlist5.pair.net/mailman/listinfo/coco
> >
> > Get four more CoCo and MC-10 group messages in your inbox:
> >   https://groups.io: Color Computer, Retro About 64K, CoCo3FPGA, MC-10,
> >
> > Join the Glenside Color Computer Club, purveyors of fine CoCoFESTS and
> > more!
> >   https://www.glensideccc.com
> >
> > The CoCo Nation® is a registered trademark of The CoCo Nation, LLC.  All
> > rights
> > reserved.
> >
> > --
> > Robert "Exile In Paradise" Murphey <exile at weylan-yutani.com>
> > Weylan-Yutani Corporation
> >
> >
> > --
> > Coco mailing list
> > Coco at maltedmedia.com
> > https://pairlist5.pair.net/mailman/listinfo/coco
> >
> 
> -- 
> Coco mailing list
> Coco at maltedmedia.com
> https://pairlist5.pair.net/mailman/listinfo/coco

-- 
John W. Linville		Someday the world will need a hero, and you
linville at tuxdriver.com			might be all we have.  Be ready.


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