[Coco] Recreating the CoCo keyboard

Allen Huffman alsplace at pobox.com
Wed Oct 21 09:54:41 EDT 2020


On Oct 21, 2020, at 5:09 AM, Mark McDougall <msmcdoug at iinet.net.au> wrote:
> 
> I was far more competent on the TRS-80 Model 1 keyboard with the separated arrow keys than I ever was on a PC keyboard with clustered arrows. I think the Model I game "Penetrator" is impossible on a clustered keyboard.

I expect we code for the controls.

I moved from a VIC-20 with no arrows to the CoCo so I was probably just happy to have them, even if they didn’t allow moving the cursor around.

I’m guessing it wouldn’t be possible to make a simple switch to toggle key positions on a real CC3 keyboard, but I bet a translator could be done. I so would have wanted that back when I was converting to the 3 and still playing a lot of 1/2 games.


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