[Coco] Instruction cycles per 60Hz frame.
James Ross
jrosslist at outlook.com
Sun Nov 17 13:41:07 EST 2019
continued: actually the math can simplified to ...
cycles_per_60hz_frame = (1d / 60d) * 1000000 * coco_clk; // 0.8948... MHz
double_cycles_per_60hz_frame = (1d / 60d) * 1000000 * double_speed; // 1.789... MHz
which gives the same results:
standard 60hz (vsync) frame = 14914.7727272727 cycles per frame
double speed 60hz (vsync) frame = 29829.5454545455 cycles per frame
so, unless I am really confused (which is quite possible!), then the #'s above have to be correct ... ok moving on then :) :)
james
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