[Coco] My Vcc project update.

Walter zambotti at iinet.net.au
Fri Jul 6 01:01:35 EDT 2018


Neither do I. I'm learning it.

The basic SDL stuff is not too hard.  Getting a 32 bit depth only version will be my first attempt.

-----Original Message-----
From: Coco [mailto:coco-bounces at maltedmedia.com] On Behalf Of Joel Rees
Sent: Thursday, 5 July 2018 10:58 PM
To: CoCoList for Color Computer Enthusiasts
Subject: Re: [Coco] My Vcc project update.

Way cool! Wish I could help, but I have no knowledge of SDL2/AGAR.
Maybe I should learn it.

On Thu, Jul 5, 2018 at 3:15 PM, Walter <zambotti at iinet.net.au> wrote:
> Guys/Girls
>
>
>
> I have just managed to convert the Vcc Visual Studio Project to Visual
> Studio Code using the gcc/g++ compiler under mingw/msys64.
>
>
>
> This is the first step to converting the Vcc code to be cross platform
> compile'able between windows and Linux.
>
>
>
> Here is a screen shot:
>
>
>
> https://1drv.ms/u/s!AgghqTS6bkpAijMMQf0gmJuIiQJq
>
>
>
> I have compiled the dynamic link libraries yet but that is the next step.
>
>
>
> I also have a version compiled under Linux without mingw but this has all
> Window dependencies commented out
> (Direct X and Windows Forms).  So nothing can be seen yet.
>
>
>
> The next step is to replace the directX/WinForms dependancies with SDL2/AGAR
> (which are cross platform).
>
>
>
> Also my 6309 emulator in x.86 asm is coming along nicely and the cpu
> verification suite is accelerating development
> with the emulator.
>
>
>
> Keep On CoCo'n
>
>
>
> Walter
>
>
> --
> Coco mailing list
> Coco at maltedmedia.com
> https://pairlist5.pair.net/mailman/listinfo/coco



-- 
Joel Rees

http://reiisi.blogspot.jp/p/novels-i-am-writing.html

-- 
Coco mailing list
Coco at maltedmedia.com
https://pairlist5.pair.net/mailman/listinfo/coco



More information about the Coco mailing list