[Coco] C VS Basic Coco
phil pt
ptaylor2446 at gmail.com
Tue Feb 13 20:05:16 EST 2018
Scott
I never used any of the software compilers for AppleSoft but I believe you.
On Tue, Feb 13, 2018 at 7:34 PM, Scott Wendt <malfunct at msn.com> wrote:
> BASIC09 is definitely better than AppleSoft in this regard.
> ________________________________
> From: Coco <coco-bounces at maltedmedia.com> on behalf of Wayne Campbell <
> asa.rand at gmail.com>
> Sent: Tuesday, February 13, 2018 4:04 PM
> To: CoCoList
> Subject: Re: [Coco] C VS Basic Coco
>
> GOTOs are not a good way to do loops anyway. Fortunately, Basic09 has loop
> structures (REPEAT/UNTIL, WHILE/ENDWHILE and LOOP/ENDLOOP) so using GOTO is
> limited in use anyway. The exceptions are ON <expression> GOTO and ON ERROR
> GOTO. There is also IF/THEN <line reference> which uses a line number and
> an implied GOTO. Those can be handy at times.
>
> Wayne
>
> On Feb 13, 2018 1:15 PM, "Scott Wendt" <malfunct at msn.com> wrote:
>
> > I don't want to stir up any arguments, because whatever language that
> gets
> > the job done and is the one you want to use is the one you should use,
> but
> > I think the things that make BASIC easy to get started with are the same
> > ones that makes it poorly suited for complex projects.
> >
> > A lot of the extra "stuff" in structured languages are there to represent
> > program structure and does really lend to the readability and
> > maintainability of large complex projects. For me personally brackets and
> > indentation are super important for identifying logical blocks of code.
> >
> > I am currently working on porting a large (on the order of 50k lines in
> > multiple files) BASIC program written in AppleSoft BASIC to C# and
> > following what is happening in the BASIC code is tedious. There are more
> > "lines" in the C# equivalent but they are nicely organized and
> > compartmentalized and I think will prove to be easier to understand and
> > maintain. Using GOTO to implement while loops is my current nemesis, they
> > have me going crosseyed.
> > ________________________________
> > From: Coco <coco-bounces at maltedmedia.com> on behalf of Lee <
> > leep at tigerbase.com>
> > Sent: Tuesday, February 13, 2018 12:48 PM
> > To: CoCoList for Color Computer Enthusiasts
> > Subject: Re: [Coco] C VS Basic Coco
> >
> > I'd also say the C example is doing more than the BASIC example which
> adds
> > to it looking more complex.
> >
> > #include <stdio.h>
> >
> > int main () {
> > for(int a = 10; a < 20; a++) {
> > printf("%d\n", a);
> > }
> > return 0;
> > }
> >
> > To me, that's just as clear as the BASIC, but I have a background in
> > c/c++/c# so I'm familiar and comfortable with it.
> >
> >
> > On Tue, Feb 13, 2018 at 11:08 AM, Taylor, Phillip L CIV <
> > Phillip.L.Taylor at uscg.mil> wrote:
> >
> > >
> > >
> > > I the reason I like basic is because it's much easer to learn and read
> > the
> > > source code. The example below 8 lines of basic code 6 lines of code
> vs
> > C
> > > is 8 lines of code.
> > >
> > > Basic is more simple less code:
> > >
> > > Loop
> > > A = A +1
> > > Print A
> > > Exitif A < 20
> > > EndExit
> > > Endloop
> > >
> > >
> > >
> > >
> > > C Code is harder to learn:
> > >
> > > #include <stdio.h>
> > >
> > > int main () {
> > >
> > > int a;
> > >
> > > /* for loop execution */
> > > for( a = 10; a < 20; a = a + 1 ){
> > > printf("value of a: %d\n", a);
> > > }
> > >
> > > return 0;
> > > }
> > >
> > > --
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> >
> > --
> > Lee Perkins
> > TigerBase Technologies
> > leep at tigerbase.com
> > ------------------------------
> >
> >
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