[Coco] [MC10] Forth

Stephen Pereira stephen.m.pereira.sr at gmail.com
Sat Sep 9 11:14:19 EDT 2017


I would LOVE to get your Forth and get it working on my CoCo3FPGA setup!

smp
- - -
Stephen Pereira
Bedford, NH  03110
KB1SXE

> 
> Message: 3
> Date: Sat, 9 Sep 2017 07:21:31 +0900
> From: Joel Rees <joel.rees at gmail.com>
> To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com>
> Subject: [Coco] [MC10] Forth
> Message-ID:
> 	<CAAr43iPcSXA-afWJxfB+A1yE=U6j+nkoK-U2FGTN=k9T_-DwuA at mail.gmail.com>
> Content-Type: text/plain; charset="UTF-8"
> 
> …<snip>…

> I hesitate to bring this up for all sorts of reasons, but I built a dialect
> of Forth for the Coco from my college days.
> 
> I was able to bring it up on xroar a couple of months back, but my monitor
> died shortly after that, and before I could put up a blog post describing
> how. Some of the questions I asked about manipulating files on coco basic
> disk images were for that project.
> 
> If anyone is interested, I'll try walking you through (on list) getting it
> running and then actually making use of it.
> 
> There are some funky bits I added to get a grade in the class, that need to
> be fixed before it can be really useful, but it did run and I had a postfix
> syntax assembler for it, as well.
> 
> It ran on a real Coco3, too, but I'm not sure it will run on the hardware
> emulators. I used some questionable opcodes (for example, 16 bit instctions
> but single inc/dec index postbyte) and accessed the ROM in some places that
> were only partially documented. Those can be fixed in the source, with some
> effort.
> 
> --
> Joel Rees
> 
> http://reiisi.blogspot.com
> 



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