[Coco] New version of Coco SDC Explorer (0.30)

Steve Strowbridge ogsteviestrow at gmail.com
Thu May 18 10:28:00 EDT 2017


The video on how to update the firmware and DOS on the CoCo SDC and review
of the latest SDC Explorer is now ready to be viewed
https://youtu.be/1eSMp-hi870

This is a great program for an already great product, really can't wait to
start taking advantage of it.


Steve Strowbridge, aka
The Original Gamer Stevie Strow
http://ogsteviestrow.com
ogsteviestrow at gmail.com


On Thu, May 18, 2017 at 5:52 AM, Pere Serrat <psergm at gmail.com> wrote:

> Hi Guillaume.
> I have tested this new version on my Dragon 64 and works perfectly!
> I use ASM6809 (by Ciaran Anscomb aka Sixxie) so that I can get
> binary outputs with a Dragon header instead of a DECB (if needed)
> As Dragon doesn't allow for multi-segment binaries, when I compile
> your source, it creates a binary from the beginning till the end, so
> those data areas get included. Will try to find a workaround for this.
>
> I have installed it also on my CoCo3 after updating the CoCo-SDC
> both to SDCDOS 1.4 and firmware to 1.17
> The RGB output goes to a Super Spectro module and when SDCX
> starts, it shows the screen in composite mode (light colors)
> I have added an RGB command in the SDCX.BAS just before executing
> the SDCX.BIN and now it shows much better!
>
> Concerning joystick/mouse, I would not ask for them because it is
> easy enough to search for the folder where the program you need
> is inside.
> Only thing I would like to say is that the first line on the left window
> has the . entry that is not usefull (I don't know what is it for)
> In fact this is the selected line by default, so if you need to go back
> some levels, you *must* press down-arrow everytime so that it
> points on the .. entry
>
> Thanks a lot for this wonderful tool. It greatly increases the value
> of the CoCo-SDC
>
> cheers
> pere
>
> ------------------------------------------------------------
> ----------------------------------------
>
> Message: 10
> Date: Wed, 17 May 2017 21:47:42 -0400
> From: "Guillaume Major" <guillaume.major at gmail.com>
> To: coco at maltedmedia.com
> Subject: Re: [Coco] New version of Coco SDC Explorer (0.30)
> Message-ID: <ofiufq$4af$1 at blaine.gmane.org>
> Content-Type: text/plain; format=flowed; charset="utf-8";
> reply-type=response
>
> Hi Pere,
>
> I know what going on. I inadvertently declared an FCB instruction after the
> SDC file listing array (DISKARR). Depending on the assembler you are using,
> it can either create a multi segment binary file with multiple origins
> (like
> CCASM), or embed the entire array in the binary, which seems to be your
> case.
>
> I fixed the issue and updated the archive (both the program and the source
> code). I can't test the Dragon version though. Please let me know if it is
> ok now.
>
> Thanks,
> Guillaume
>
> ------------------------------------------------------------
> ----------------------------------------
>
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