[Coco] Episode 24 -- Back in the CoCo Groove!

L. Curtis Boyle curtisboyle at sasktel.net
Thu Jun 1 11:46:36 EDT 2017


Well put, Steve.

L. Curtis Boyle
curtisboyle at sasktel.net

TRS-80 Color Computer Games website
http://www.lcurtisboyle.com/nitros9/coco_game_list.html



> On Jun 1, 2017, at 9:33 AM, Steve Strowbridge <ogsteviestrow at gmail.com> wrote:
> 
> To the talented CoCo Crew, John, Neil, and Mike, I can't thank you all
> enough for you on-going efforts and contributions to the CoCo community.
> 
> The CoCo Crew Podcast was the first Podcast I ever listened to, when I
> started, I had about 6 episodes to catch up on, so I was able to binge
> listen, and that was really enjoyable.  Once I caught up, I found myself
> having to wait, what felt like an eternity for another episode, a whole
> month!
> 
> But, each month, you continue to produce a very well organized show, with
> tons of information, news, review, interviews, tech segments and more.
> The show continues to get better over time, the format tweaks, host
> discussions, occasional interviews, etc.
> 
> When Mike Rowen transitioned from "Friend of the Show" to "Member of the
> Show" the show reached legendary status.
> The audio production Mike does for you show, are of stellar quality, not
> only the actual production, but even more so, the content itself, is
> completely entertaining, and of the highest caliber.
> 
> It was mentioned before that your show is the modern equivalent of getting
> the Rainbow magazine in the mail, and I could not agree more.
> 
> It's hard to believe that you are starting your 3rd year, and that each
> month, month after month, there is usually an hour's worth of news to talk
> about.  It's exciting to know there is that much going on in the CoCo and
> Retro community at large.
> 
> On the note of the news and announcements, not only are you keeping
> everyone informed on a large variety of things going on each month, but you
> are also providing some much appreciated validation to what people are
> doing.  There are a lot of people working on a lot of projects, from
> hardware devices, to software projects ranging from porting things to the
> coco to working on new and original titles.
> 
> While I'm pretty sure none of these people working on CoCo projects are
> trying to get rich from them, and to an even lesser extent are seeking the
> fame/fortune/glory of their efforts, it's very nice to be acknowledged, and
> validated, and even congratulated for your efforts, and, only speaking for
> myself, I very much appreciate your efforts in that arena, of fanning the
> flames of creativity which hopefully not only helps the people who are
> working on things feel rewarded for their efforts, but will inspire more
> people to pick up a project and start working on it.
> 
> The CoCo Crew Podcast was the primary reason why I wanted to go to
> CoCoFEST! these past two years.  While I heard about the event, and even
> looked at the website for the event, nothing jump out at me as "hey, you
> really got to go to this thing", but hearing you guys talks about the
> event, month after month, and then even doing a special episode where you
> answered a ton of questions, like, what's the best airport to fly into,
> should I stay Sunday, what to expect, what to do, you name it, it was the
> most effective advertising and motivation out there.
> 
> Neil Blanchard's Games Corner has inspired me to try out a ton of different
> CoCo games I never even heard of, and I've enjoyed everyone that he's
> suggested.  Neil is also starting to become the breakout star of the show,
> as his corner is expanding, and his charm is shining through on his
> extended segments. I predict a Neil Blanchard spinoff podcast sometime in
> the future :)
> 
> I owned CoCos for 6 years in the 80's and used them every day of my life
> for the six years, read a ton magazines was members of clubs, etc., and
> though I knew "it all" when it came to all things CoCo, but I learned more
> in the first 6 episodes of the Podcast than I knew during the entire 80's
> of owning a CoCo.
> 
> For anybody new to the community, who wants to know what are the "must
> haves" and "must knows" about "all things CoCo" are, your show is in a very
> short list of things, which I'll provide below:
> 
> Things all CoCo Enthusiasts should know about and reference:
> 1.  Boisy and Bill's book "CoCo - The color history of Tandy's Underdog
> Computer"
> 2.  The CoCo Crew Podcast
> 3.  The CoCo Mailing List
> 4.  The CoCo Facebook group
> 5.  The Color Computer Archive
> 6.  (shameful plug) My 90's inspired links page which ties all these
> together; http://imacoconut.com
> 
> Thank you CoCo Crew for all you do, it means a lot, and each month, your
> show is anxiously awaited for and enjoyed by me.
> 
> 
> Steve Strowbridge, aka
> The Original Gamer Stevie Strow
> http://ogsteviestrow.com
> ogsteviestrow at gmail.com
> 
> 
> On Mon, May 29, 2017 at 12:03 PM, John W. Linville <linville at tuxdriver.com>
> wrote:
> 
>> Episode 24 -- Back in the CoCo Groove!
>> 
>> The CoCo Crew is back, with the 1st episode of our 3rd year. We cover
>> a ton of news, discuss how far is too far and how much is too much for
>> a CoCo project, deliver a tech segment on cartridge development, and
>> give Neil's Corner some redecoration. Lots of new and fun segments from
>> Mike's creative genius are here as well. Come and give it a listen!
>> 
>> http://cococrew.org
>> 
>> John
>> --
>> John W. Linville                Someday the world will need a hero, and you
>> linville at tuxdriver.com                  might be all we have.  Be ready.
>> 
>> --
>> Coco mailing list
>> Coco at maltedmedia.com
>> https://pairlist5.pair.net/mailman/listinfo/coco
>> 
> 
> -- 
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> https://pairlist5.pair.net/mailman/listinfo/coco
> 



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