[Coco] IRQ question
Ciaran Anscomb
cocomalt at 6809.org.uk
Fri Feb 3 01:23:09 EST 2017
Mark McDougall wrote:
>
> As for the immediate concern, sprites... plenty of optimisations not
> just strictly to the code, but the overall operation. Simon is probably
> the best one to talk you through code optimisation on the 6809, if not
> sprites in general. You may need to consider things like pre-shifted
> and/or pre-flipped sprite data, dirty rectangles, etc etc above and
> beyond pure instruction optimisation.
Compile those sprites!
There aren't many after all...
..ciaran
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