[Coco] IRQ question

Ciaran Anscomb cocomalt at 6809.org.uk
Fri Feb 3 01:23:09 EST 2017


Mark McDougall wrote:
> 
> As for the immediate concern, sprites... plenty of optimisations not 
> just strictly to the code, but the overall operation. Simon is probably 
> the best one to talk you through code optimisation on the 6809, if not 
> sprites in general. You may need to consider things like pre-shifted 
> and/or pre-flipped sprite data, dirty rectangles, etc etc above and 
> beyond pure instruction optimisation.

Compile those sprites!

There aren't many after all...

..ciaran


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