[Coco] T.A.G.: The Adventure Generator?
bill at armchairarcade.com
Fri Dec 29 16:30:10 EST 2017
Up until yesterday I had both SCS Adventure Generator and Spectrum
Adventure Generator. I haven't personally seen TAG.
Bill Loguidice, Managing Director; Armchair Arcade, Inc.
Film <http://www.armchairarcade.com/film>; About me and other ways to get
in touch <http://about.me/billloguidice>
On Fri, Dec 29, 2017 at 3:39 PM, D. Bruce Moore <bruce at gracenote.ca> wrote:
> There is an adventure generator on T&D #29, but it’s buggy.
> I am working on my own template which compiles into ML using the CBasic3
> D. Bruce Moore, BA, BGS, Dipl
> Distinguished Voice Professional – New York Singing Teachers Association
> > On Dec 29, 2017, at 2:28 PM, Sean <badfrog at gmail.com> wrote:
> > I remember having an adventure generator program on some random disk or
> > tape, but anything we made with it would never actually run successfully.
> >> On Fri, Dec 29, 2017 at 11:06 AM, William Astle <lost at l-w.ca> wrote:
> >>> On 2017-12-29 10:02 AM, Allen Huffman wrote:
> >>> Does anyone remember a program called TAG: The Adventure Generator?
> >>> I don’t recall if it was for the CoCo, or something available for other
> >>> systems. I seem to recall it being a text adventure construction set.
> >>> Searching the web finds a modern program with that name. I also fund
> an 80s
> >>> adventure system that generated graphical RPGs.
> >> I don't know if this is the same one but I remember one from the Rainbow
> >> back in the day. It asked some questions then generated a program file
> >> the basic game logic and boatloads of DATA statements which you then
> had to
> >> fill in. The DATA statements had bits for room descriptions, item
> >> descriptions, which exits went where, etc.
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