[Coco] Nick Marentes reviews and interviews
Nick Marentes
nickma at optusnet.com.au
Sun Oct 2 16:42:43 EDT 2016
Wow.
I guess you found the 50 bucks in the game packaging Steve. :)
Seriously, thanks for your support Steve. You have definitely made a
difference to the CoCo gaming community with your videos.
And I wish to thank all the people who have supported my Pop*Star Pilot
project by pre-ordering a copy. I will begin posting the sold packages
from the beginning of November in time for Christmas.
Nick Marentes
On 3/10/2016 2:24 AM, Steve Strowbridge wrote:
> I started a journey that began when Ed Snider sent me an RGB to S-Video
> adapter that allowed me to view my Coco 3 on my PC via live analog capture,
> and this has sprung a well of (hopefully) quality game play videos
> featuring over 30 years of Coco 3 gaming history.
>
> This has been going on all September long, as I created the unofficial
> "month of Coco gaming marathon", which should, as this point, become and
> international holiday, all in favor?
>
> The month of September has rolled into October and the daily game play
> videos (and other "bonus" content like new versions of the CocoFEST! live
> jam) have continue to flow from this eternal well.
>
> Yesterday, much to my surprise and gratitude, Nick agreed to co-host a
> review of his revolutionary game "Gate Crasher", which I not really seen
> too much of.
>
> But he didn't just co-host it with me, he came up with an entire concept on
> how to present this game, from the question "Can the CoCo do a Doom-like
> game?" to showing Sock Master's Gloom 2 demo, which was the inspiration and
> engine utilized, and then getting into the nuts and bolts of the game play.
>
> He also had the crazy idea of, why don't you try reading some of these
> descriptions in different character voices, which led to quite a bit of
> hilarity on our hour and a half Skype call.
>
> We ended up with a lot of really bad fake celebrity impressions, with the
> likes of Doc Emit L. Brown, from Back to the Future, a really bad Movie
> Announcer voice, a terrible Arnold Schwarzenegger, some Dirty Harry, and
> even a little Duke Nuke 'Em.
>
> A 45 minute non-stop recording session was the result of this, and a very
> entertaining 25 minute game play video, including blooper reel was the
> fruits of that labor.
>
> The Gate Crasher video can be seen here:
> https://youtu.be/ZI0zc2EZWvY
>
> During the post-production and editing of this video, we also managed to
> get Nick, Curtis Boyle and myself together for the world premier and
> unveiling of Nick's latest game, Pop Star Pilot.
>
> Nick sent us eval copies to test how long it will take to ship from
> Australia to North America, as well as to check the packaging for any
> typos, errors, etc., (there were none, and the packaging is quite good).
>
> So, we squeezed together a video that shows the un-boxing of the Pop Star
> Pilot package, which is top notch quality, a game play review of the first
> Zone, of the game, and a lot of commentary from the author himself, about
> the game design, the philosophy, thought and other things that went into
> it, as well as some babbling from Curtis and myself about our experiences
> in play testing the pre-release versions.
>
> That video can be found here:
> https://youtu.be/Y_x2dzNtytI
>
> I can't thank Nick enough for his generosity of sharing his time, talent,
> and insight with us all, I am beyond honored and humbled by it. The 14
> year old kid in me is still kicking, screaming, and pinching himself, that
> I am able to personally speak with the many great people who have been part
> of the CoCo's history, and I'm thankful every day.
>
> Long live the CoCo, and Hey? You got your Coco 3 yet?
>
> Steve Strowbridge, aka
> The Original Gamer Stevie Strow
> http://ogsteviestrow.com
> ogsteviestrow at gmail.com
>
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