[Coco] Version 0.1.20 of CMOC C-like compiler released

Salvador Garcia ssalvadorgarcia at netscape.net
Tue Mar 8 16:49:56 EST 2016


If I understand correctly, CMOC runs under Linux and uses LWTools to build the binary file, is this correct?
******************************************************************************************



Is there an option for Windows? Or similar product? CMOC got my attention and I am curious to learn more about it. Thanks! Salvador
******************************************************************************************

******************************************************************************************

******************************************************************************************






-----Original Message-----
From: Pierre Sarrazin <sarrazip at sarrazip.com>
To: coco <coco at maltedmedia.com>
Sent: Mon, Mar 7, 2016 8:31 pm
Subject: [Coco] Version 0.1.20 of CMOC C-like compiler released

Hi folks,I have just published version 0.1.20 of CMOC, my C-like cross-compilerfor the CoCo Disk Basic environment:    http://sarrazip.com/dev/cmoc.htmlSeveral low-level optimizations have been added by Jamie Cho (whoalso used CMOC to write Splinter, a CoCo 3 Break-the-Bricks gameavailable at http://jamieleecho.github.io/CoCoFun/).The compiler can now automatically declare an error if the executableexceeds a certain address in memory (e.g., --limit=7D00 will preventthe creation of a program that would load beyond $7D00).Also, several minor bugs have been fixed since I last posted anannouncement here (for version 0.1.15).Questions and comments are welcome as always.-- Pierre Sarrazin <sarrazip @ sarrazip . com>-- Coco mailing listCoco at maltedmedia.comhttps://pairlist5.pair.net/mailman/listinfo/coco


More information about the Coco mailing list