[Coco] CoCo 32k rom architecture

Mark McDougall msmcdoug at iinet.net.au
Wed Jan 27 21:50:29 EST 2016


On 28/01/2016 5:59 AM, Barry Nelson wrote:

> Repeated attempts to put the Arkanoid code into a rom and have it run
> on an actual CoCo 3 have failed, although the image runs fine on an
> emulator, I am wondering if the Akanoid cartridge might tie SELNB to
> the CTS line? Otherwise maybe the internal rom might still be
> active?

I put Arkanoid onto the simple prototype EEPROM-based cart I designed 
many years ago, with nothing special, and it ran on a Coco3.

<http://members.iinet.net.au/~msmcdoug/coco/coco-flash%20(schematic).pdf>

Regards,

-- 
|              Mark McDougall              | "Electrical Engineers do it
|  <http://members.iinet.net.au/~msmcdoug> |   with less resistance!"


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