[Coco] The Hobbit ported to 6809 (Dragon64 and coCo2 64k)

Arthur Flexser flexser at fiu.edu
Wed Aug 24 18:14:23 EDT 2016


This sounds like a bad idea if you are doing disk I/O at double speed.  The
CoCo 3's disk routines must be modified to do this reliably, on account of
insufficient delays at double speed.

Art

On Wed, Aug 24, 2016 at 6:05 PM, Pere <psergm at gmail.com> wrote:

> Hi,
> Due to a user request, I have modified just a bit the Hobbit so that now
> when run on a CoCo3
> it issues the double speed poke (to load images faster) and have made some
> changes in the
> inactivity control loop to keep this case into account so that the time is
> aprox 24" for any machine
>
> You can find the files in these webs/threads
> CoCo
> http://retrowiki.es/rw30/viewtopic.php?f=84&t=357&start=32#p4414
> http://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&t=
> 5526&p=15086#p15086
>
> Dragon
> http://retrowiki.es/rw30/viewtopic.php?f=84&t=68&start=304#p4415
> http://archive.worldofdragon.org/phpBB3/viewtopic.php?f=5&t=
> 5521&p=15087#p15087
>
> cheers
> pere
>
>
> --
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> Coco at maltedmedia.com
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>


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