[Coco] First MC-10 game cart ever?

Zippster zippster278 at gmail.com
Tue Aug 9 17:23:29 EDT 2016


No, I wouldn’t say superior.  Different.  A simpler system overall I guess.

- Ed


> On Aug 9, 2016, at 3:53 PM, Joe Grubbs <jsgrubbs at hotmail.com> wrote:
> 
> As always Ed, you're a pioneer! This is pretty cool, and I never thought about the versatility of that expansion port before. Sounds like it is superior to the CoCo's cart port?
> 
> 
> 
> ________________________________
> From: Coco <coco-bounces at maltedmedia.com> on behalf of Zippster <zippster278 at gmail.com>
> Sent: Tuesday, August 9, 2016 4:29 PM
> To: CoCoList for Color Computer Enthusiasts
> Subject: Re: [Coco] First MC-10 game cart ever?
> 
> Not sure...  AFAIK only the 16K RAM expansion was released for MC-10s.
> There were though several carts released for the ALICE version in France,
> including a joystick adapter.
> 
> You can interface just about anything to the expansion port, but adding a
> software ROM is not as simple as on the CoCo where you basically wire
> a ROM chip to the cart port.  A little more logic is involved, which modern
> PLDs make easy.
> 
> You can take over darn near every address in the system from the
> expansion port (with a few exceptions), so, lots of possibilities. :)
> 
> I'm guessing game carts would have been fairly expensive to produce compared
> to other systems because of the additional logic and ram that would be required
> for a lot of things, yes.
> 
> - Ed
> 
> 
>> On Aug 9, 2016, at 3:15 PM, Arthur Flexser <flexser at fiu.edu> wrote:
>> 
>> I'm not especially familiar with the MC-10.  But I was surprised to hear
>> that there hadn't been previous game cartridges for it, now that I learn
>> that it indeed has a cartridge port.  Seems inconsistent with Tandy's
>> strategy of aggressively developing and promoting game cartridges for the
>> CoCo.
>> 
>> Is it a matter of the MC-10 not having enough RAM to accommodate a game
>> cartridge without a memory upgrade, or what?  What did Tandy see as the
>> MC-10's niche, if not as a game machine?  Did Tandy release any non-game
>> cartridges for the machine?
>> 
>> Art
>> 
> 
> 
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