[Coco] Worst game ever...

Sean badfrog at gmail.com
Thu Jan 22 11:25:32 EST 2015


While a neat idea and fun to show off the computer with, Color Cubes was
pretty boring to play compared to just playing with a real Rubik's Cube.


On Thu, Jan 22, 2015 at 9:36 AM, Allen Huffman <alsplace at pobox.com> wrote:

> > On Jan 22, 2015, at 9:02 AM, Bill Loguidice <bill at armchairarcade.com>
> wrote:
> >
> > I do like your idea of finding some of the worst CoCo games on
> cartridge. I
> > would also love us to do the exercise of best CoCo games on cartridge,
> and
> > then best original CoCo games (not ports or direct clones) on cartridge.
> > The latter was something I tried to do in "Vintage Game Consoles" when
> > selecting 10 games to highlight for each of the included systems in the
> > book. If the primary focus wasn't on originals or platform exclusives,
> > there'd be quite a bit of redundant talk of arcade ports found on
> multiple
> > platforms, since that's often what people point to as their favorites.
> > There's nothing wrong with that, but it kind of takes away focus from
> > platform originals.
>
> And here's a bonus ... we find the WORST cartridge game, then we see who
> wants to remake it as something good.
>
> Google the 4K Pac-Man Atari 2600 for an example... Using the same memory
> limits of the original release, someone was able to do a very good Pac-Man
> -- one that COULD have been done then, given more time (or better
> developers?).
>
> I still remember the huge full page spread ad in a Houston newspaper for
> Pac-Man when it was coming out for the 2600.
>
>                 -- A
>
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