[Coco] New project for loading DriveWire HDB-DOS

Zippster zippster278 at gmail.com
Mon Feb 9 11:11:15 EST 2015


Sounds like a cool project Joe.  Can you include an option to load an
audio file from a pc?  I guess you could make a little adapter and play an audio
file into it from another computer. 

Or via serial connection, depending on chip capabilities.

I wonder if a microcontroller like one of Atmel’s Xmega would be a good
way to go.  A lot of options could be supported.

- Ed


> On Feb 9, 2015, at 9:17 AM, Joe Grubbs <jsgrubbs at hotmail.com> wrote:
> 
> CoCoCCR is a cool name :)
> 
> I'll go ahead and get some parts from DigiKey for the prototype.
> 
> The double speed poke should work the same as it would on cassette, and it would conserve space!
> 
> 
> 
> 
> 
> --- Original Message ---
> 
> From: "Allen Huffman" <alsplace at pobox.com>
> Sent: February 9, 2015 9:42 AM
> To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
> Subject: Re: [Coco] New project for loading DriveWire HDB-DOS
> 
>> On Feb 9, 2015, at 8:09 AM, Joe Grubbs <jsgrubbs at hotmail.com> wrote:
>> 
>> I had an idea based on some stuff I've done many many moons ago.
>> 
>> I don't really want to swap my CoCoSDC around to different machines, I'd rather leave it mostly in one primary machine. However I'd like to run DriveWire on my other CoCos. In lieu of using my cassette deck to load HDB-DOS, I'm playing with the idea of building a small module using one of those ISD audio storage ICs. It would plug into the cassette port on the CoCo and playback would be triggered by the CoCo's cassette remote pin. This way I'd have a reliable and very portable way to get connected, and with media that never "wears out".
>> 
>> Has anyone tried anything like this before? If it works, I'll be thrilled. There seem to be many ICs available, offering the frequency response necessary to accommodate FSK audio as well as sufficient storage length.
> 
> A solid state cassette replacement. I like it. Can we call it CoCoCCR ;) ? (Like Radio Shacks CCR-81, etc.)
> 
> I used to save and load all my CoCo 1/2 programs using the double speed poke. I wonder if that could be used, too :)
> 
>                -- A
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