[Coco] Homebrew CoCo Games

Camillus camillus.b.58 at gmail.com
Fri Dec 11 18:30:10 EST 2015


HI, Nick,

What would be the specs needed for a sound chip?

Any thoughts on any chip you know?

I don't think it is that difficult to add such a chip, the only thing is the software, that increases by complexity ( read quality of the sound ). 

I know there was once a single board synthesizer from YAMAHA for sale at a very interesting and  decent price. Was able to do MIDI and analog sounds. This board would of course be added to the coco, but could then be detected and controlled from a cartridge. There is after all a dedicated sound line available at the cartridge port. With some code for serial communication the initialization for the sound board could be a fact.

Just dreaming a loud maybe, but surely worth to look into.

cb 



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On 12/11/2015 1:01:51 PM, Nick Marentes <nickma at optusnet.com.au> wrote:
For anyone interested in reading how Radio Shacks Super Rom Paks worked,
here is the Rainbow, June 1990 Page 58 for an article by Greg Zummwalt.

http://www.colorcomputerarchive.com/coco/Documents/Magazines/Rainbow,%20The%20(Clearscan)/The%20Rainbow%20Vol.%2009%20No.%2011%20-%20June%201990.pdf

Anyone got the skills to redesign and include an option to support a
cheap sound chip?

Nick

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