[Coco] Does anyone have a Level3 disk that actually boots?

Robert Gault robert.gault at att.net
Sun Nov 23 10:53:42 EST 2014


Bill Nobel wrote:
> Hey Bob, I tried Kwikgen but it barfed on the fact that the boot files need the 2 _end modules, one after the SCF modules and one after RBF.  I'm gonna wait a bit till I get a compilable version that I can truly play with.  I think the boot files still has some hardware modules that don’t exist on VCC (i.e. clock and cc3go descriptors).  I know your boot has SCSII drivers already.
>
> Bill Nobel
>
>> On Nov 23, 2014, at 2:33 AM, Bob Devries <devries.bob at gmail.com> wrote:
>>
>> Hi Bill,
>> it was a long time ago that I built my L3 OS9Boot file. I suspect that I probably used something like KwikGen to do it. It is capable of removing and inserting modules without taking apart the whole OS9Boot file.
>>
>> Regards, Bob Devries
>> Dalby, QLD, Australia
>>
><snip>

One of the ways I mess around with OS9Boot, is to create a directory, separate 
all of the modules in OS9boot into that directory, and build a new OS9Boot as 
needed. It is easy to point LSN0 to the new OS9Boot.
I've a program, Separate, which splits up merged modules. Level3 presents a 
challenge as there are two _end modules so Separate was modified to ignore repeats.

Unfortunately I can't get Bob Devries' boot disk to work with any emulator. 
There must be a special hardware requirement I'm not meeting. The modules Boot, 
Init, and CC3Go all look for different disks.

Robert




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