[Coco] In need of a 1987 GIME

Mark Marlette mmarlette at frontiernet.net
Mon Nov 3 10:34:57 EST 2014


Charlie,

I have several GIMEs '87 version.

Not cheap as my cost to obtain was high as well. Think I have 4 left.

$40 + $4 s/h.

Send payment to mark at cloud9tech.com at www.paypal.com

I am on vacation till 11/10 and would not be able to ship until I return back to the office.

Regards,

 
Mark Marlette
http://www.cloud9tech.com
mark at cloud9tech.com


________________________________
 From: Charlie Pelosi <chaspelosi at outlook.com>
To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com> 
Sent: Thursday, October 30, 2014 11:22 PM
Subject: Re: [Coco] In need of a 1987 GIME
 

I can open the other coco with the 87 GIME and place in the spare 86 I have. 
This will let me know for sure. I'd still like to get my hands on an 87 
regardless. The sparkles during Nitros9 disk access is very annoying. So 
again, if anyone can spare one, I'd appreciate it.

I am almost positive these games, Iron Forest, and Medieval Madness are not 
release versions. They are the versions floating around on the net. (Briza's 
archive). They don't load and crash 1/2 the time. The text in Iron Forest is 
almost unreadable. The 1st level of Medieval Madness has corrupt 
graphics.... Still, when they do work they are a lot of fun. Very enjoyable.

-C


--------------------------------------------------
From: "Arthur Flexser" <flexser at fiu.edu>
Sent: Thursday, October 30, 2014 11:10 PM
To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
Subject: Re: [Coco] In need of a 1987 GIME

> The GIME version certainly seems like a prime suspect, though it is
> possible that some other difference between the two CoCo 3s is
> responsible.  This would certainly be the only time I've heard of a
> commercially sold product for the CoCo that only worked properly with one
> of the two GIME versions, assuming that that is in fact the explanation 
> for
> the different behavior.  You would think that such an anomaly would have
> emerged during beta testing and that they'd have fixed the problem.
>
> If possible, try swapping the GIMEs between the two CoCo 3s and see if the
> problem follows the '86 GIME.
>
> Art
>
> On Thu, Oct 30, 2014 at 8:40 PM, Charlie Pelosi <chaspelosi at outlook.com>
> wrote:
>
>> When I reply to an Email in digest mode it gets sent to the individual 
>> and
>> not the list. So, I am posting my reply to Art again, for the list.
>>
>> If anyone has a spare from a broken coco, or wants to trade for the 86 (I
>> have a spare) please let me know.
>>
>> Hi Art. I plugged in a coco3 with an 87 GIME and the games work fine. 
>> Iron
>> Forest only registers shots to the center of the screen with an 86 GIME.
>> Medieval Madness works but the aim is way off. Using a Machine with the 
>> 87
>> and shots are dead on.
>>
>> -C
>>
>> --------------------------------------------------
>> From: "Arthur Flexser" <flexser at fiu.edu>
>> Sent: Thursday, October 30, 2014 3:57 PM
>> To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
>> Subject: Re: [Coco] In need of a 1987 version GIME
>>
>> > I'm curious as to why you assume your GIME version is the source of the
>> > problem.  Do the Diecom docs indicate that an '87 GIME is required?
>> >
>> > Art
>>
>>
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>>
>
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