[Coco] Demaking Computer Games

Allen Huffman alsplace at pobox.com
Tue Feb 25 19:05:22 EST 2014


On Feb 25, 2014, at 10:40 AM, Steve Ostrom <smostrom7 at comcast.net> wrote:

> I just read a fun article in the most recent (March 2014) issue of The Smithsonian Magazine.  It explained that a remake of a game is taking an older game and making it play even better on the newer hardware available. But "demaking" a game puts that into reverse.  They mentioned that the game Halo, one of the most popular series of games of the past few years, was recently rewritten for the Atari 2600, and is called Halo 2600.  One reviewer called it "probably the best video game ever crammed into a meager 4KB of memory".

Darnit. I'm new at this typing on a keyboard thing. Let's try again:

There are lots of things like this out there -- might be a fun task to take on something for the CoCo...

DOOM for VIC-20:

http://www.youtube.com/watch?v=Y7h3H-_8N_o

DOOM for C64 (not quite sure I recognize it):

http://www.youtube.com/watch?v=p8IQNmx50Ow

DOOM on ZX Spectrum (style - really good!):

http://www.youtube.com/watch?v=3v7cFGneuaw

Pac-Man in 4K on VIC-20 to prove Atari cold have done better:

http://www.youtube.com/watch?v=dAYuBcuvIww

A Donkey Kong for the Atari 2600 that is much nicer than the official:

http://www.youtube.com/watch?v=_Y6vhLDN3dI

And the list goes on -- just amazing what people have time to do.

		-- A




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