[Coco] Last video I promise... :)

Kandur k at qdv.pw
Fri Dec 5 19:45:23 EST 2014


Breadboarding again.
http://qdv.pw/coco/?p=447 

Kandur

Friday, December 5, 2014, 9:32:13 AM, you wrote:
> No I'm not planing in removing them. I'm just explaining what could be done
> :)



> Luis Felipe Antoniosi



> On Fri, Dec 5, 2014 at 12:27 PM, S Klammer <sklammer at gmail.com> wrote:

>> Luis, I'm sorry to hear that you are considering/intending to remove the
>> artifact ability.

>> I've not received my "surplus" funds to purchase the needed pieces yet to
>> build one myself; but, would a shielded cable to bypass the possible noisy
>> traces help?

>> Shsin
>> On Dec 5, 2014 11:09 AM, "Luis Antoniosi (CoCoDemus)" <
>> retrocanada76 at gmail.com> wrote:

>> > Ok finally my mules decided to arrive and I assembled one for me.
>> >
>> > I don't get the noise you have there, but I noticed there is a small
>> noise.
>> > My prototype doesn't have this. The culprit is the VGA ouput. In my
>> > prototype I have placed them far away from the input lines. But in the
>> new
>> > design i tried to make things more compact and I sucked on this :P
>> >
>> > Well, modifying the FPGA I have reduced the amout of noise changing the
>> > input/output currents. You can check whether your noise is the vga by
>> > doing:
>> >
>> > screen 80
>> > cls 4
>> > dir
>> >
>> > Check if the noise increases as the amount of the text on screen also
>> > increases. In your video, when you blast the trimmers, I can clearly see
>> > blanking lines waving, so it must be it.
>> >
>> > How to solve this completely ? Redesign the board ? Using a faraday cage
>> ?
>> >
>> > Update your repo and try the new version. it might help.
>> >
>> > Regarding the colors, you may notice that some colors have a "noise
>> > pattern" on that, look that this partern doesn't run, it has some
>> > flickering but they stay put.
>> >
>> > This is not external interference, it's merely slack time that is
>> affecting
>> > how the colors are digitized. Let's say: the altera is running the code
>> at
>> > the limit of it's speed. This cause the code to get out of sync with the
>> > clock and then, the color is digitized in the wrong level of the DAC, or
>> it
>> > didn't have time enough for the differential to change its value. Solving
>> > this is much more difficult.
>> >
>> > The first thing is to remove and simplify the code, this means no more
>> > artifacting colors, and other stuff. This would help getting a stable
>> > timing though.
>> >
>> >
>> >
>> >
>> >
>> >
>> >
>> > Luis Felipe Antoniosi
>> >
>> >
>> >
>> > On Fri, Nov 28, 2014 at 11:11 PM, Richard Goedeken <
>> > Richard at fascinationsoftware.com> wrote:
>> >
>> > > Hi Luis,
>> > >
>> > > Here are new images of the board and the video output:
>> > >
>> > > http://www.fascinationsoftware.com/media/rgb2vga/IMG_9763.JPG
>> > > http://www.fascinationsoftware.com/media/rgb2vga/IMG_9766.JPG
>> > > http://www.fascinationsoftware.com/media/rgb2vga/IMG_9768.JPG
>> > > http://www.fascinationsoftware.com/media/rgb2vga/IMG_9770.JPG
>> > > http://www.fascinationsoftware.com/media/rgb2vga/IMG_9775.JPG
>> > >
>> > > Unfortunately, grounding the connector shield didn't fix the noise
>> issue;
>> > > it's
>> > > still there like before.  I'll have to consider all of the various
>> > devices
>> > > that are plugged in, and see if there is a ground loop there somewhere.
>> > I
>> > > am
>> > > using 1% resistors for the 75 ohms.  Do you have any suggestions for
>> > > improving
>> > > the color fidelity?  What changes did you make to the FPGA code to
>> > > customize
>> > > it for your particular Coco?
>> > >
>> > > Richard
>> > >
>> > > On 11/28/2014 05:55 PM, Luis Antoniosi (CoCoDemus) wrote:
>> > > > now I saw the video.
>> > > >
>> > > > First question: which program is that ? How do I get it. It's very
>> nice
>> > > for
>> > > > testing the colors.
>> > > >
>> > > > Second, can you take a picture of your board ? bottom/top ?
>> > > >
>> > > > There is indeed a noise band rolling. I don't get these, but my board
>> > > from
>> > > > osh park DIDN"T ARRIVE YET. I takes a month to cross the canadian
>> > border.
>> > > > Dude they must put them on the back of mules. Cannot explain that.
>> > > >
>> > > > Then check the grounding. Make sure everything is grounded from coco,
>> > > > altera and the monitor. (make sure the outer shell is grounded as I
>> > > said).
>> > > > It's getting there, the image is pretty good already.
>> > > >
>> > > > Also, do you have MPI or any other device  on your coco ? I'm always
>> > > > testing with either superIDE or CocoSDC but never mpi. Just try the
>> > coco
>> > > > without any device and check the 32 and 80 columns screens:
>> > > >
>> > > > width 80
>> > > > 10 for n=32 to 255
>> > > > 20 print chr$(n);
>> > > > 40 next n
>> > > >
>> > > >
>> > > >
>> > > >
>> > > > Luis Felipe Antoniosi
>> > > >
>> > > >
>> > > >
>> > > > On Fri, Nov 28, 2014 at 8:02 PM, Richard Goedeken <
>> > > > Richard at fascinationsoftware.com> wrote:
>> > > >
>> > > >> Hi Luis,
>> > > >>
>> > > >> Thank you so much for designing the awesome video converter and
>> making
>> > > all
>> > > >> the
>> > > >> plans available.  I built one up yesterday and hooked it up to my
>> Coco
>> > > 3,
>> > > >> and
>> > > >> it works, but there is some noise in the video output and the colors
>> > are
>> > > >> not
>> > > >> exactly right.  Can you help me get it working?
>> > > >>
>> > > >> I uploaded a video which shows the problems very well.  It's raw
>> > mpeg2ts
>> > > >> (AVCHD) at 1080i 60hz from my video camera; the file is about 131MB.
>> > I
>> > > >> didn't
>> > > >> want to upload it to youtube which would crush the resolution and
>> > frame
>> > > >> rate.
>> > > >>  You should be able to view it with VLC or mplayer or similar:
>> > > >>
>> > > >> http://www.fascinationsoftware.com/media/Coco3-RGBVGA.mts
>> > > >>
>> > > >> In the video, I turn the 10k potentiometer up and down to show how
>> it
>> > > >> affects
>> > > >> the colors.  You can see that there are some rolling bands of noise
>> in
>> > > the
>> > > >> brightness values of the pixels.  And many of the colors seem to be
>> > the
>> > > >> same
>> > > >> shade.
>> > > >>
>> > > >> The test screen output (when the Coco is turned off) is perfect, so
>> > the
>> > > >> problem is with the input section.  I wasn't sure exactly which
>> build
>> > of
>> > > >> your
>> > > >> FPGA code I should use.  And I've never used FPGA tools before, so
>> > there
>> > > >> was a
>> > > >> little bit of a learning curve in installing the tools and using
>> them.
>> > > >> But I
>> > > >> ended up with the latest git clone from the github repo (as of
>> > > yesterday),
>> > > >> and
>> > > >> I used the Quartus programmer tool to write the output_file.jic into
>> > the
>> > > >> serial eeprom loader memory.  Should I have used a different
>> version?
>> > > Do I
>> > > >> need to compile the fpga code?  It looks from your repo that you
>> > update
>> > > the
>> > > >> SOF and JIC files with every commit, so I assume that means I don't
>> > > need to
>> > > >> compile the project if I don't make any of my own changes.
>> > > >>
>> > > >> Any ways, thanks again for this great product, and I hope I can get
>> it
>> > > >> working
>> > > >> here.
>> > > >>
>> > > >> Richard
>> > > >>
>> > > >> On 11/11/2014 05:03 PM, Luis Antoniosi (CoCoDemus) wrote:
>> > > >>> It's all here:
>> > > >>>
>> > > >>> https://sites.google.com/site/tandycocoloco/rgb2vga
>> > > >>>
>> > > >>>
>> > > >>> Luis Felipe Antoniosi
>> > > >>>
>> > > >>>
>> > > >>>
>> > > >>> On Tue, Nov 11, 2014 at 7:23 PM, Mark McDougall <
>> > msmcdoug at iinet.net.au
>> > > >
>> > > >>> wrote:
>> > > >>>
>> > > >>>> On 12/11/2014 2:42 AM, Luis Antoniosi (CoCoDemus) wrote:
>> > > >>>>
>> > > >>>>  Let's say: everytime you add a switch and a if condition the code
>> > > >> splits
>> > > >>>>> in
>> > > >>>>> two and the fpga seems to execute both. It's all parallel. It's
>> > hard
>> > > to
>> > > >>>>> understand...
>> > > >>>>>
>> > > >>>>
>> > > >>>> Is the code public? I can attempt to explain it if you're
>> > interested?
>> > > >>>>
>> > > >>>> Regards,
>> > > >>>>
>> > > >>>> --
>> > > >>>> |              Mark McDougall                | "Electrical
>> Engineers
>> > > do
>> > > >> it
>> > > >>>> |  <http://members.iinet.net.au/~msmcdoug>   |   with less
>> > > resistance!"
>> > > >>>>
>> > > >>>> --
>> > > >>>> Coco mailing list
>> > > >>>> Coco at maltedmedia.com
>> > > >>>> https://pairlist5.pair.net/mailman/listinfo/coco
>> > > >>>>
>> > > >>>
>> > > >>
>> > > >> --
>> > > >> Coco mailing list
>> > > >> Coco at maltedmedia.com
>> > > >> https://pairlist5.pair.net/mailman/listinfo/coco
>> > > >>
>> > > >
>> > >
>> > > --
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>> > >
>> >
>> > --
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>> >

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