[Coco] The ZORK games

Robert Gault robert.gault at att.net
Sun Aug 3 22:21:30 EDT 2014


nickma2 at optusnet.com.au wrote:
> As well as making it drivewire compatible, can it be made to run a
> 40/80 column screen on a CoCo3?
>

Nick,

That's a good question and I'm trying to get information on that from Allen Huffman.

At one time a patch was available but when I look at the Zork game engine, there 
are several routines that write to the text screen at $400 and more routines 
that keep track of the cursor location on that screen.
I don't see any simple method to force a 40/80 screen. Actually I don't see much 
advantage to that given how the game works.

Robert




More information about the Coco mailing list