[Coco] The ZORK games

Mark McDougall msmcdoug at iinet.net.au
Sat Aug 2 18:51:56 EDT 2014


On 3/08/2014 12:56 AM, Robert Gault wrote:

> Does anyone have access to Infocom information about how the games did disk
> I/O that would make patching them easier?

Wouldn't be easier to port one of the open-source interpreters? That way 
you'd end up with an engine that could play any of the Infocom games, not 
just Zork I.

Regards,

-- 
|              Mark McDougall                | "Electrical Engineers do it
|  <http://members.iinet.net.au/~msmcdoug>   |   with less resistance!"


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