[Coco] The ZORK games
    Mark McDougall 
    msmcdoug at iinet.net.au
       
    Sat Aug  2 18:51:56 EDT 2014
    
    
  
On 3/08/2014 12:56 AM, Robert Gault wrote:
> Does anyone have access to Infocom information about how the games did disk
> I/O that would make patching them easier?
Wouldn't be easier to port one of the open-source interpreters? That way 
you'd end up with an engine that could play any of the Infocom games, not 
just Zork I.
Regards,
-- 
|              Mark McDougall                | "Electrical Engineers do it
|  <http://members.iinet.net.au/~msmcdoug>   |   with less resistance!"
    
    
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