[Coco] Coco game engine demo

Mark McDougall msmcdoug at iinet.net.au
Mon Feb 4 03:18:23 EST 2013


On 4/02/2013 6:01 PM, Richard Goedeken wrote:

> Using the horizontal irq would solve the vertical scrolling limitation, but
> I didn't want to use this high frequency interrupt for 2 reasons.

Fair enough, I haven't done any calcs in this regard at all, so I'll trust 
your expertise.

Regards,

-- 
|              Mark McDougall                | "Electrical Engineers do it
|  <http://members.iinet.net.au/~msmcdoug>   |   with less resistance!"



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