[Coco] Coco game engine demo
Mark McDougall
msmcdoug at iinet.net.au
Mon Feb 4 03:18:23 EST 2013
On 4/02/2013 6:01 PM, Richard Goedeken wrote:
> Using the horizontal irq would solve the vertical scrolling limitation, but
> I didn't want to use this high frequency interrupt for 2 reasons.
Fair enough, I haven't done any calcs in this regard at all, so I'll trust
your expertise.
Regards,
--
| Mark McDougall | "Electrical Engineers do it
| <http://members.iinet.net.au/~msmcdoug> | with less resistance!"
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