[Coco] C64 converted into low operating keys

Bill Pierce ooogalapasooo at aol.com
Wed Sep 19 12:10:25 EDT 2012


A good Sound card for the Coco would be nice. Coco always needed it. I never tried the Speech & Sound cart from Tandy, so I don't know how it sounded. I may try to grab one off e-bay the next time I see one. I know Speech Systems also did the Symphony 12 cart that had 12 voices! I would love to get my hands on one.
The best thing, would be to develope a card using one of the modern synth chips available and create a "real" sound card, capable of wave, Soundfonts, Midi  ect. With all our "hardware hackers" here... this would be a nice project. I'm sure there's some chips out there that would work well with the Coco's rom port.
There were several designs based on the Orch90 using dacs, but a synth chip would have more capabilities. And to be able to send raw Midi to a chip and have it produce music with no other hardware would be awsome.
How about it guys? Any takers?

Bill P

Music from the Tandy/Radio Shack Color Computer 2 & 3
https://sites.google.com/site/dabarnstudio/
Bill Pierce
ooogalapasooo at aol.com




-----Original Message-----
From: Luis Fernández <luis46coco at hotmail.com>
To: COCO <coco at maltedmedia.com>
Sent: Wed, Sep 19, 2012 11:54 am
Subject: Re: [Coco] C64 converted into low operating keys




Bill 
Could make a pak with a SID (Sound Interface Device) 6581 (later replaced by the 
SID 8580) of MOS Technology. 
for which it handled the coconut and luegohacer s program to use, 
I was driving and could perhaps ubucar addresses in the same positions as in the 
c64 and serbirian the pokes, pokes programs Basic for
Or maybe we could use a friend chip is also stereo
and more advanced
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Making 
CoCoDskUtilPack V 1.1.3A.zip, Scan magazines and organize maltedmedia
http://cococoding.com/cocodskutil/ Thank Aaron Wolfe
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My personal blog: http://www.luis45ccs.blogspot.com, 
Excuse my English, I use google translator, my language is Spanish, I'm Spanish 
but I live in Venezuela
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> To: coco at maltedmedia.com
> From: ooogalapasooo at aol.com
> Date: Wed, 19 Sep 2012 07:17:37 -0400
> Subject: Re: [Coco] C64 converted into low operating keys
> 
> 
> Thanks Ciaran, I knew of Synther7, but not CocoSid3. I am checking into it 
now. I am interested in anything coco music oriented. The Coco never had an 
actual sound chip like many of the 8-bit systems, but it had one hell of a 
processor and decent memory (for it's time) and could generate most any sound 
via software. The only limitation, for the most part, was that you couldn't do 
much of anything else while producing the sound. Sock Master got around this in 
CocoTracker (I think) by using the programmable interrupts in the Coco3 and 
creating interrupts to run the sound in the background. I was in contact with 
Sock a while back and he was going to share the code for  CocoTracker and I was 
going to write an editer to make it a "True" Tracker, but he seemed to disappear 
on me.
> 
> Bill P
> 
> Music from the Tandy/Radio Shack Color Computer 2 & 3
> https://sites.google.com/site/dabarnstudio/
> Bill Pierce
> ooogalapasooo at aol.com
> 
> 
> 
> 
> -----Original Message-----
> From: Ciaran Anscomb <cocomalt at 6809.org.uk>
> To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com>
> Sent: Wed, Sep 19, 2012 2:49 am
> Subject: Re: [Coco] C64 converted into low operating keys
> 
> 
> Bill Pierce wrote:
> > 
> > Actually, given the right software, the Coco can produce quite a few
> > interesting and very musical sounds. [...]
> > 
> > There's been tons of software for synthesis on the Coco. Two that I know of
> > are in Rainbow mag. Then you have Sountrax, Maxsound, Studio Works, all of
> > which use sampled waveforms to produce music. [...]
> > 
> > Programs like Musica, Lyra (TV Play), Bells & Whistles 2, Composer, Music++,
> > all use wavetable sound synthesis. [...]
> 
> Just to pad out the list, there's also Synther 7 (which I don't *think*
> was Dragon-only) and Rem's CoCoSID - for which source is available if
> you want to hack on it[0]:
> 
> https://sites.google.com/site/rveilleux/coco3home/rems-cocosid3
> 
> So you can indeed get some nice noises.  Although in this case Jeri
> only used the sound chip from the original C64 guts - our "sound chip"
> is pretty much just a bunch of resistors!
> 
> ..ciaran
> 
> [0] And I did want to hack on it, so:
>     http://www.6809.org.uk/dragon/demo/#nyan
> 
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>  
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