[Coco] Color artifacting in VCC
robert.gault at att.net
Sun Jun 17 19:15:41 EDT 2012
Richard Adams wrote:
> My pleasure, Bill - although from a re-reading of Stephen's original post, I don't know if it will work on the hardware level/setup he describes. Does work when running VCC on my laptop, though.
> I must have played dozens, if not hundreds, of games of Lancer and The King with reversed colors, and although they are certainly still playable, it used to bug me a lot, too.
> I think almost all the Spectral Associates games come up initially in the wrong color set in VCC.
> Met the Keetons at the Ft Worth Rainbowfest way back when. Googling 'Todd Keeton (Keaton?)' a few years back brought up stories about a Todd Keeton who ran some kind of gambling machine scam, got caught, and committed suicide, IIRC. Hoping that wasn't the same Todd Keeton. Anyone know if that's the case?
What everyone in this thread seems to have forgotten is that VCC is a Coco3
emulator. The Coco3 does NOT switch artifact colors at random on a RESET! That
is the way the Coco1 and Coco2 worked.
The Coco3 owner's manual indicates:
" IMPORTANT NOTE
If your are using software that requires the alternate color set, select this
color set by pressing down the F1 key during power up."
VCC follows this requirement.
More information about the Coco