[Coco] Have no idea what to call it, but, it WAS New tool: WIRED

Luis Antoniosi retrocanada76 at gmail.com
Wed Dec 5 11:10:47 EST 2012


no. super extended basic commands only works on coco3.

but for basic games the speed poke is very welcome ;)

On Wed, Dec 5, 2012 at 11:05 AM, Charlie Pelosi <chazbeenhad at hotmail.com> wrote:
> Cheating? :) well I couldn't stay away from the coco3 games either, so now I have both setup.
>
> Sorry for my ignorance here, but if I run HDB-dos for coco2 in a 3 will coco3 stuff still work? Like basic programs with the BUTTON command?
>
> Sorry for all my typos, I have the worlds smallest android phone and I've been regretting its contract for mire than a year now:)
>
>
> -----Original Message-----
>
> From: Luis Antoniosi
> Sent: 5 Dec 2012 15:47:36 GMT
> To: CoCoList for Color Computer Enthusiasts
> Subject: Re: [Coco] Have no idea what to call it, but, it WAS New tool: WIRED
>
> But I like playing on a coco2 too because it's the real deal. There is
> a MC6847 on it although the image output is crap.
>
> The gime chip is like cheating...
>
> On Wed, Dec 5, 2012 at 10:44 AM, Charlie Pelosi <chazbeenhad at hotmail.com> wrote:
>> Seriously? I had always thought the two computers worked differently. Thanks! I give that a try. :)
>>
>> Charlie
>>
>>
>> -----Original Message-----
>>
>> From: Luis Antoniosi
>> Sent: 5 Dec 2012 15:42:14 GMT
>> To: CoCoList for Color Computer Enthusiasts
>> Subject: Re: [Coco] Have no idea what to call it, but, it WAS New tool: WIRED
>>
>> ouch I hates browsers that insist to loose focus....
>>
>> DW for Coco2 works fine on a coco3 and wont have speed poke at all.
>> Just load HDBDOSC2.BIN or (.WAV if you use cassete) on it and you're
>> done. Just don't forget to config DW to Coco2 speed too.
>>
>> Felipe
>>
>>
>> On Wed, Dec 5, 2012 at 10:39 AM, Luis Antoniosi <retrocanada76 at gmail.com> wrote:
>>> DW
>>>
>>> On Wed, Dec 5, 2012 at 10:37 AM, Charlie Pelosi <chazbeenhad at hotmail.com> wrote:
>>>> No, I play DECB games daily. Honestly, for most if my life. :)
>>>> I never used DW so much because I really don't like the highspeed mode of the coco3.
>>>>
>>>> Seriously it is a pain to poke normal speed before exec all the time. For this reason I started using a coco2, and now a coco1.
>>>>
>>>> I'd like a DW HDB-DOS for coco3 that ran at coco2 speed with no high speed mode. It's more than fast enough for working with DECB games.
>>>>
>>>> Nitros9 is a fantastic OS that shows off that coco power. But if there is a game for I'm glad they all come with self booting images ::)
>>>>
>>>> -----Original Message-----
>>>>
>>>> From: Luis Antoniosi
>>>> Sent: 5 Dec 2012 15:09:03 GMT
>>>> To: CoCoList for Color Computer Enthusiasts
>>>> Subject: Re: [Coco] Have no idea what to call it, but, it WAS New tool: WIRED
>>>>
>>>> Brian, I am on very same position as you: family, kids, house, car,
>>>> dog, cat and bird. When I got the SuperIDE my first move was: to copy
>>>> DECB disks into it and I found out it was nearly impossible.
>>>>
>>>> First the Aaron's tool Sidewalk was broken. For this reason I made a
>>>> small command line tool to put and get disk from the CF card using the
>>>> PC. After a month, Aaron fixed his tool. The Sidewalk is great because
>>>> it has the GUI to browse all image but it still gets a lot of time to
>>>> read all the disks so I still use my command line tool which take a
>>>> second to write or get a disk on it.
>>>>
>>>> The stock NitroOS-9 on superIDE does not access the RS-DOS drive (the
>>>> IH). Nor it has support for any of the sierra or VDG games. So I had
>>>> to learn a lot until I got a working copy of the nitros and manage to
>>>> solve the problem with the rbsuper descriptors. That was a lot of
>>>> learning curve. I do not have much time available on real hardware so
>>>> it took a lot of time for me. Even when I got the /IH working I found
>>>> out the pain it was copying from DW to it. Again I need to make a
>>>> BASIC09 tool for it. Also I had to figure out how to install a fresh
>>>> nitrOS-9 on a superIDE without a MPI.
>>>>
>>>> This what motivated me to make the WIRED tool. The Sidekick I did
>>>> because I was sick of typing commands and the coco basic doesn't like
>>>> typos, you made one you're screwed. Other BASIC like C-64 or even MSX
>>>> they have a free screen cursor, you can just return the cursor there
>>>> and fix it. But no my Coco. (hmmmm this gives me an idea!)
>>>>
>>>> But then I realized: why nobody else did it before ? Maybe nobody
>>>> plays DECB games anymore ? Does everybody else use nitrOS-9 only ?
>>>>
>>>> I just love DECB and all its games. I also love the 32 column screen.
>>>> I don't like using the 80 column display doesn't look like a coco for
>>>> me :P
>>>>
>>>> Felipe.
>>>>
>>>>
>>>> On Wed, Dec 5, 2012 at 9:51 AM, Brian Blake <random.rodder at gmail.com> wrote:
>>>>> On 12/4/2012 4:43 PM, Robert Gault wrote:
>>>>>>
>>>>>>
>>>>>> Luis Antoniosi has demonstrated one approach which can handle Drivewire
>>>>>> plus one type of HDBDOS; one ROM loaded to RAM, the second the current ROM.
>>>>>> Extend it to a 16K ROM with the main package in the first half and hardware
>>>>>> specific routines in the second half, and there just might be room to
>>>>>> support all flavors of drives.
>>>>>>
>>>>>> Aside from the difficulties and work needed to attempt this, the
>>>>>> requirement of a 16K ROM may make the concept Coco3 only. That would not be
>>>>>> desirable.
>>>>>
>>>>>
>>>>> I'd fully agree that you'd want to support all CoCo models - however, WHY
>>>>> would the move to a 16k ROM be CoCo3 only? Roger claimed CoCoNet would work
>>>>> an any CoCo and I believe it's on a 16k ROM. I've only used it on a CoCo 3
>>>>> so I don't know.
>>>>>
>>>>> Not trying to be difficult, just want to understand...
>>>>>
>>>>>>
>>>>>> As things stand right now, the point is moot for NitrOS-9 as you can have
>>>>>> driver packages for any type hard drive and Drivewire co-existing in
>>>>>> OS9Boot. I have this currently going for my SCSI drives and Drivewire.
>>>>>
>>>>>
>>>>> Not everybody works in or wants to work in NitrOS-9. And really, there's
>>>>> quite a few people who have no clue how to set this stuff up under NitrOS-9
>>>>> - myself included.
>>>>>
>>>>>
>>>>>> So this Super HDBDOS really is needed only for Disk Basic. Far as that
>>>>>> goes, it is only needed to transfer files back and forth as Luis' Wired does
>>>>>> right now.
>>>>>>
>>>>>> Robert
>>>>>
>>>>>
>>>>> Maybe I'm the only person who sees the utility in having your DOS be able to
>>>>> see and access all the storage devices on the CoCo system, I don't know. For
>>>>> those who like to play their RS-DOS based games, I'd think being able to
>>>>> copy files from your PC to help set up your SuperIDE in the easiest way
>>>>> possible would be a benefit. I know NitrOS-9 is powerful and can do lots of
>>>>> things RS-DOS cannot.
>>>>>
>>>>> However, with three kids and a grand-daughter, working full time, and a
>>>>> house and cars to maintain, I personally do not have the time to learn how
>>>>> to set up a NitrOS-9 boot disk, decide what modules to add to it, learn all
>>>>> the methods of scripting and customization, etc... Yes, I'd LOVE to learn
>>>>> these things, as well as learn to write BASIC programs better and learn
>>>>> Assembly language as well. Right now, Disk Basic suits my needs.
>>>>>
>>>>> Now, I'm not saying one person's needs outweighs the needs of the many - if
>>>>> I'm indeed the only person to see a need or the usefulness of these changes,
>>>>> then I probably should shut up. But, I'd imagine for people coming back to
>>>>> the CoCo, or those who have a new-found interest for whatever reason, the
>>>>> first thing they are likely to see is a Disk Basic based OS like HDB-DOS or
>>>>> CoCoNet if they dive in and get a SuperIDE for a storage solution or the
>>>>> DrivePak if the new 'owner' follows through with his promises. These changes
>>>>> would probably be greatly beneficial to these people - especially if Disk
>>>>> Basic is what they've used in the past.
>>>>>
>>>>>
>>>>> Brian
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> Coco mailing list
>>>>> Coco at maltedmedia.com
>>>>> http://five.pairlist.net/mailman/listinfo/coco
>>>>
>>>>
>>>>
>>>> --
>>>> Panasonic FSA1-WSX
>>>> Commodore 64
>>>> Commodore 64C
>>>> Commodore 128
>>>> Apple //c
>>>> TRS-Color Computer 2
>>>> TRS-Color Computer 3
>>>> TI-99/4A
>>>> ..and more coming!
>>>>
>>>> --
>>>> Coco mailing list
>>>> Coco at maltedmedia.com
>>>> http://five.pairlist.net/mailman/listinfo/coco
>>>>
>>>> --
>>>> Coco mailing list
>>>> Coco at maltedmedia.com
>>>> http://five.pairlist.net/mailman/listinfo/coco
>>>
>>>
>>>
>>> --
>>> Panasonic FSA1-WSX
>>> Commodore 64
>>> Commodore 64C
>>> Commodore 128
>>> Apple //c
>>> TRS-Color Computer 2
>>> TRS-Color Computer 3
>>> TI-99/4A
>>> ..and more coming!
>>
>>
>>
>> --
>> Panasonic FSA1-WSX
>> Commodore 64
>> Commodore 64C
>> Commodore 128
>> Apple //c
>> TRS-Color Computer 2
>> TRS-Color Computer 3
>> TI-99/4A
>> ..and more coming!
>>
>> --
>> Coco mailing list
>> Coco at maltedmedia.com
>> http://five.pairlist.net/mailman/listinfo/coco
>>
>> --
>> Coco mailing list
>> Coco at maltedmedia.com
>> http://five.pairlist.net/mailman/listinfo/coco
>
>
>
> --
> Panasonic FSA1-WSX
> Commodore 64
> Commodore 64C
> Commodore 128
> Apple //c
> TRS-Color Computer 2
> TRS-Color Computer 3
> TI-99/4A
> ..and more coming!
>
> --
> Coco mailing list
> Coco at maltedmedia.com
> http://five.pairlist.net/mailman/listinfo/coco
>
> --
> Coco mailing list
> Coco at maltedmedia.com
> http://five.pairlist.net/mailman/listinfo/coco



-- 
Panasonic FSA1-WSX
Commodore 64
Commodore 64C
Commodore 128
Apple //c
TRS-Color Computer 2
TRS-Color Computer 3
TI-99/4A
..and more coming!



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