[Coco] Anyone still play text adventure games?
Aaron Wolfe
aawolfe at gmail.com
Wed May 25 02:58:17 EDT 2011
I finally got around to going through the code. It would be quite a
bit of work to document and clean up for public consumption, and it's
been a couple years since I even looked at it. I never took the
project too seriously and I must have assumed I would run a server for
people to play, rather than distribute the code.
Although I'm sure I'll regret this, the Perl code is here:
http://aaronwolfe.com/coco/bedlam.tgz
I cannot provide much support for this, but perhaps it will be useful
to someone that wants to improve it or use some ideas in their own
project.
If you just want to play the game, I highly recommend you connect to
my server rather than trying to run this code yourself.
-Aaron
On Mon, May 23, 2011 at 5:39 AM, Mike Rowen <mike at bcmr3.net> wrote:
> I would like to see the Perl version. That was a cool idea.
>
> On May 23, 2011, at 1:59 AM, Aaron Wolfe <aawolfe at gmail.com> wrote:
>
>> A couple years ago I rewrote Bedlam in Perl. It's fairly authentic,
>> with all of the original text, rooms, mobs, commands, etc. However,
>> it is multi player, accessible over the internet via telnet. Once you
>> escape the asylum, instead of ending the game you wind up on the
>> street outside the asylum. Across the street is a spooky old house,
>> which was going to be where I implemented the Haunted House adventure.
>> A bus pulls up to the curb every so often, and if you get on it takes
>> you out to a clearing in the forest, where I was going to put Raakatu.
>> Was thinking about ways to incorporate other great text adventures as
>> well. Anyway, only Bedlam is complete, but it is fully playable.
>> Making it multiplayer is interesting.. you can work together or
>> against each other since all players are in the same world.
>>
>> I can put a server online or make the source available if anyone would like it.
>> -Aaron
>>
>>
>> On Sun, May 22, 2011 at 7:01 PM, Steve Batson
>> <steve at batsonphotography.com> wrote:
>>> Just wondering if anyone still plays text adventures on the CoCo or any
>>> other computer for that matter. I used to love Bedlam. Years back, I was
>>> considering writing my own Text Adventure, but never got around to it. With
>>> all the cool graphics and sounds in games out there, think anyone would
>>> even have an interest in text adventure games anymore?
>>>
>>>
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>>>
>>
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