[Coco] Anyone still play text adventure games?

Steve Batson steve at batsonphotography.com
Mon May 23 16:51:34 EDT 2011


I'd love to see the Perl Version. Would be cool to play on the PC or 
anything running Perl. Does it let you save the game to resume later?

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From: "Aaron Wolfe" <aawolfe at gmail.com>
Sent: Sunday, May 22, 2011 10:59 PM
To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
Subject: Re: [Coco] Anyone still play text adventure games? 

A couple years ago I rewrote Bedlam in Perl. It's fairly authentic,
with all of the original text, rooms, mobs, commands, etc. However,
it is multi player, accessible over the internet via telnet. Once you
escape the asylum, instead of ending the game you wind up on the
street outside the asylum. Across the street is a spooky old house,
which was going to be where I implemented the Haunted House adventure.
A bus pulls up to the curb every so often, and if you get on it takes
you out to a clearing in the forest, where I was going to put Raakatu.
Was thinking about ways to incorporate other great text adventures as
well. Anyway, only Bedlam is complete, but it is fully playable.
Making it multiplayer is interesting.. you can work together or
against each other since all players are in the same world.

I can put a server online or make the source available if anyone would like 
it.
-Aaron

On Sun, May 22, 2011 at 7:01 PM, Steve Batson
wrote:
> Just wondering if anyone still plays text adventures on the CoCo or any
> other computer for that matter. I used to love Bedlam. Years back, I was
> considering writing my own Text Adventure, but never got around to it. 
With
> all the cool graphics and sounds in games out there, think anyone would
> even have an interest in text adventure games anymore?
>
>
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