[Coco] CoCo Memory Map Assembly Language Equates

Little John sales at gimechip.com
Sat Sep 18 09:42:00 EDT 2010


but not as fun :)
Actually didn't know it was available as an excel file - that would have 
been easier....
but, doing it this way helped refresh my memory on things I had forgotten 
(such as LINEINPUT #1,A$ can't read the CHR$(9) character - it's read as a 
null or no character), yet can be read using CHRINP under assembly (I 
think,,, need to check that)..
I'm going to update the page when I return home shortly to also include 
downloads of the assembly file both assembled and non-assembled as a txt 
file (albeit with an asm extension)

----- Original Message ----- 
From: <jdaggett at gate.net>
To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
Sent: Saturday, September 18, 2010 8:36 AM
Subject: Re: [Coco] CoCo Memory Map Assembly Language Equates


>
> You could have easily have downloaded the unravelled.xls file from RSTI 
> and copied the same without the line numbers and hex data. Just copy the 
> source listing columns and paste into a word processor or a program like 
> PSPad. A whole lot easier than OCR and all the manipulation.
>
>
> james
>
> -----Original Message-----
>>From: Little John <sales at gimechip.com>
>>Sent: Sep 18, 2010 9:16 AM
>>To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com>
>>Subject: Re: [Coco] CoCo Memory Map Assembly Language Equates
>>
>>You are welcome :)
>>To save time, what I did was OCR this from the unravelled pdf, saved it as 
>>a
>>text file, used global replace to remove all multiple spaces (what appears
>>to be multiple spaces in the final product are actually tabs [chr$(9)] to
>>save memory). Then transferred to a disk image using MESS winimage tool.
>>Wrote small CoCo basic program to process the file into disk edtasm format
>>(including replacing certain spaces with CHR$(9) ) and then transferred 
>>back
>>to windows for final cleanup, then back to disk image and assembled in Vcc
>>with printer output to Vcc's new bitbanger capture. This resluted in the
>>listing you see on the webpage ... whew...
>>but it was fun.
>>
>>----- Original Message ----- 
>>From: "Rogelio Perea" <os9dude at gmail.com>
>>To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
>>Sent: Saturday, September 18, 2010 7:59 AM
>>Subject: Re: [Coco] CoCo Memory Map Assembly Language Equates
>>
>>
>>> Let me be the first with the: "Thanks - this is pretty COOL" comment :-)
>>>
>>> IMHO, Disk EDTASM still rocks and the Pak version has its own strengths 
>>> as
>>> well, the 1-2 punch package for RSDOS stuff.
>>>
>>>
>>> -- RP
>>>
>>>
>>>
>>> On Sat, Sep 18, 2010 at 8:48 AM, Little John <sales at gimechip.com> wrote:
>>>
>>>> This is a little project I've been working on for the past few days in 
>>>> my
>>>> spare time (which is sparse):
>>>>
>>>> http://www.gimechip.com/pages/CoCo_Memory_Map_Equates_Disk_EDTASM+_Format_v1_0.html
>>>>
>>>> Now, given the recent comments on the list, I expect to receive some of
>>>> the
>>>> following comments:
>>>> mostly: "Why would you waste your time with this?"
>>>> a few:   "Thanks - this is pretty cool"
>>>> very few: "That's all well and good, but here's a few corrections"
>>>>
>>>> and probably a few other comments that I have yet to consider. 
>>>> Regardless
>>>> of what you think, my times already been spent, the project is done, I
>>>> hope
>>>> at least one person enjoys it and perhaps can offer corrections.
>>>>
>>>> What I would really like to hear is: "Disk EDTASM was okay in it's day,
>>>> but
>>>> may I recommmend the following PC development suites...."
>>>>
>>>> Thanks all, have a wonderful day,
>>>> Big John, father of Little John
>>>> :-)
>>>> ============================================
>>>>
>>>> --
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>>>> Coco at maltedmedia.com
>>>> http://five.pairlist.net/mailman/listinfo/coco
>>>>
>>>
>>> --
>>> Coco mailing list
>>> Coco at maltedmedia.com
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>>
>>
>>--
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>
>
> --
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