[Coco] What emulator supports .cas saving?
sales at gimechip.com
Sun Nov 7 22:40:20 EST 2010
I really like David Keils EMU. If you are running in a true DOS environment
and have a genuine (or compatible) SB16 card, you can load and save directly
to from a cassette deck connected to the sound card. Makes it simple to go
from WAV. MP3, CAS, etc. Of course, there are also windblows based tools for
this as well.
I use Vcc mostly these days... wish there were a linux version of it. The
Vcc display code seems to be based on MAME (it crashed on my system one day
and the crash stated that MAME Display [or something like that] had caused
----- Original Message -----
From: "Aaron Wolfe" <aawolfe at gmail.com>
To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
Sent: Sunday, November 07, 2010 9:31 PM
Subject: Re: [Coco] What emulator supports .cas saving?
> MESS supports this as well. Since the .cas format is literally just
> the bytes as they would appear on the cassette, not any kind of audio
> or anything like that, I'd bet almost every emulator can handle it.
> On Sun, Nov 7, 2010 at 10:10 PM, Little John <sales at gimechip.com> wrote:
>> Vcc supports creation and useage of CAS files. Just tested it to create a
>> "CAS" file, saved a program to it and loaded it back.
>> ----- Original Message ----- From: "Mark Ormond"
>> <markormond at mtxsystems.com>
>> To: <Coco at maltedmedia.com>
>> Sent: Sunday, November 07, 2010 5:23 PM
>> Subject: [Coco] What emulator supports .cas saving?
>>> Looking for a coco3 emulator that supports saving into .cas files.
>>> (Preferably one that runs under a 64bit os.)
>>> If mess can do this, can anyone point me to a walkthrough?
>>> Coco mailing list
>>> Coco at maltedmedia.com
>> Coco mailing list
>> Coco at maltedmedia.com
> Coco mailing list
> Coco at maltedmedia.com
More information about the Coco