[Coco] Coco to PC cable
Roger Taylor
operator at coco3.com
Tue Mar 10 14:49:17 EDT 2009
At 11:47 AM 3/10/2009, you wrote:
>Roger,
>
>This message is not intended to start a flame war or be anything
>negative. It is a call to openness.
>
>I highly suggest that you make your product compatible with the open
>and published DriveWire 3 protocol.
>
>There are several good reasons for this:
>
>1. Interoperability: Existing DriveWire customers would be able to
>take advantage of your server software.
>2. Compatibility: You wouldn't have to write NitrOS-9 drivers to talk
>to your server -- they're already written and are now freely
>available. HDB-DOS for DriveWire would also just "work."
>
>The obvious downside to not adopting the DriveWire 3 protocol would be
>that there would be two different standards for information
>interchange between the CoCo and a server. CoCo users would be forced
>to choose one or the other in many cases.
No flames here. I'm always open for a peaceful group talk.
I'm not sure I understand how any kind of "integration" of DriveWire
and CoCoNet (or their underlying protocols) could yield two systems
that don't eventually become identical. Right now, they're not the
same by any means. It seems that eventually the now-open DriveWire
would become CoCoNet, and CoCoNet would become DriveWire. If this
happens, any competition at all would be in the EPROMs and/or the
paks they ride in, and software that uses the internet abilities of
either progressing network system. I don't think the name DriveWire
will always describe what it does. I think the name CoCoNet fully
describes where I'm taking the system. These are some of the key
points that come to mind when I compare the two systems and where
they would otherwise be going.
Here's a summary of what CoCoNet currently does: As well as the
server, the *CoCo* can mount virtual disks from the web or remote
PC. CoCoNet can request web pages and files and have them returned
on a mounted virtual disk. These requests can append URL parameters,
making some serious things possible from the CoCo, like live chat,
multi-player games, etc. without adding any additional protocol
support. Oh, and mounting virtual ROM Paks,... done in the bitbanger
version, not added to the 6551 version yet.
--
Roger Taylor
http://www.wordofthedayonline.com
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