[Coco] Crunch? Urbane

Stephen H. Fischer SFischer1 at Mindspring.com
Mon Jun 1 00:52:25 EDT 2009


Hi,

Robert Gault says the problem is with VCC, whatever that is.

Actually, anyone can create all that is important in the "dsk" file by

transferring "ubn_in.txt" and "ubn_out.txt" using their emulators import 
file function. (Files in Urbane.zip)

Transfer the text files using your favorite emulator to a "dsk".

Load "ubn_out.txt" into DECB and then save the program in compressed format 
with the name "urbane.bas".

I don't have an CoCo emulator handy to test but as "urbane.bas" is also in 
the zip, it might just be all you need to transfer.

"urbane.bas" is all that is needed to use Urbane for your own programs.

"ubn_in.txt" is only needed if you want to make changes in the preprocessor.

SHF

----- Original Message ----- 
From: "Roger Taylor" <operator at coco3.com>
To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
Sent: Sunday, May 31, 2009 4:42 PM
Subject: Re: [Coco] Crunch?


> At 04:03 PM 5/31/2009, you wrote:
>>Stephen, I downloaded the zip file on COCO3.com, and I think the 
>>Urbane.dsk
>>file is currupted? Its certianly smaller than my other .DSK files.  It 
>>shows
>>only 126k when all the others are 158K.  VCC won't let me load it into the
>>"disk drive".
>
> I just checked and my local copy of the .dsk file is also 126k.  Maybe the 
> author will e-mail me another copy so I can replace it.
>
> -- 
> Roger Taylor




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