[Coco] proposal for CoCoFEST! talk

Boisy Pitre boisy at tee-boy.com
Fri Feb 13 10:44:43 EST 2009


John,

Absolutely a great topic, since  we need *CoCo related* topics at the  
CoCo Fest.  Thanks for stepping up to the plate.

On Feb 13, 2009, at 7:38 AM, John W. Linville wrote:

> So once again FEST! time is approaching and I have no noteworthy
> project to display.  Rather than come empty-handed, I thought I might
> have an alternative this year.
>
> I thought I might put together a little presentation on how to do
> some simple CoCo development using the conveniences of a modern PC
> (i.e. "cross development").  This would be a survey of some of the
> available tools and basic technologies.  As I am not a CoCo programmer
> of any note, this would specifically _not_ be a talk to 'how to write
> the greatest CoCo game ever'.  Instead it would be more of a basic
> overview of some of the available tools and their strengths, etc.
> I would try to cover both RSDOS and OS-9 targets.
>
> Does this interest anyone?  I would put together a few slides and
> some simple demos, and the rest of the FEST! could be an extended
> demo and Q&A opportunity.  Is this worthwhile?
>
> Feedback welcome!
>
> John
>
> P.S.  I'm a Linux guy, so the presentation would be weighted towards
> what is available in a Unix-like environment (including cygwin, etc).
>
> P.P.S.  I would, of course, be open to suggestions of any particular
> tools/projects to cover, interesting tips or resources, etc.
> -- 
> John W. Linville		Someday the world will need a hero, and you
> linville at tuxdriver.com			might be all we have.  Be ready.
>
> --
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> Coco at maltedmedia.com
> http://five.pairlist.net/mailman/listinfo/coco

Regards,
Boisy G. Pitre
--
Tee-Boy
Mobile: 337.781.3570
Email: boisy at tee-boy.com
Web: http://www.tee-boy.com




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