[Coco] Virtual Memory in OS-9

Bob Devries devries.bob at gmail.com
Tue Jan 22 23:07:50 EST 2008


It would appear that this version of curses (on RTSI) requires a file 
"termcap.h". Unfortunately, I can't locate that file. Pete Lyal's termcap 
for Level 2 (also on RTSI) doesn't have a file of that name.

--
Regards, Bob Devries, Dalby, Queensland, Australia

Isaiah 50:4 The sovereign Lord has given me
the capacity to be his spokesman,
so that I know how to help the weary.

website: http://www.home.gil.com.au/~bdevasl
my blog: http://bdevries.invigorated.org/

----- Original Message ----- 
From: "Willard Goosey" <goosey at virgo.sdc.org>
To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
Sent: Wednesday, January 23, 2008 1:20 PM
Subject: Re: [Coco] Virtual Memory in OS-9


> On Tue, Jan 22, 2008 at 02:59:27PM -0500, William Schaub wrote:
>
>>if the operating system has calls for allocating more memory to a
>>process, or if everything has to have memory allocated statically.
>>
> No, you can brk() for more memory.  If that's not suffiencent, there
> are ways to manually allocate more memory blocks, but then switching
> between them becomes your problem.
>
>> Also I really want to know if it's possible to execute programs that use
>> more memory than is physically installed by paging to mass storage of
>> some sort.
>
> The Pascal compiler has a swapping p-code interpeter, otherwise, nope.
>
>> It would be very nice if something similar to the UNIX mmap() system
>> call is available.
>
> Nope.
>
>> I saw a lot of unix tool ports on the rtsi archive so it cant be too
>> bad.  But I'm wondering if theres a way to make curses apps run on OS-9
>
> The curses library on rtsi is source-only and no one (that I know of)
> has been able to get it to compile.  My personal opinion is that the
> guy accidently uploaded the MS-DOS source he started with, not the
> finished port. :-(
>
>> does the OS-9 console emulate any particular type of terminal? (one that
>> implements escapes for character attributes, cursor movement and such)
>
> Yep.  Even the graphics can be completely controlled by
> escape-sequences.  That's how the cgfx library (docs are in the
> multivue manual) works.
>
> Willard
> -- 
> Willard Goosey  goosey at sdc.org
> Socorro, New Mexico, USA
> "I've never been to Contempt!  Isn't that somewhere in New Mexico?"
>   --- Yacko
>
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