[Coco] CoCo 3 MMU test for all

Bob Devries devries.bob at gmail.com
Sun Jan 20 16:01:21 EST 2008


Tim Lindner said:
> You should also really find out how a 2 meg upgrade will effect these
> results.

Darn, I wish I could help you on that... Sadly, I have never been able to 
get my 2MB upgrade to work on the Aussie PAL coco3.

--
Regards, Bob Devries, Dalby, Queensland, Australia

Isaiah 50:4 The sovereign Lord has given me
the capacity to be his spokesman,
so that I know how to help the weary.

website: http://www.home.gil.com.au/~bdevasl
my blog: http://bdevries.invigorated.org/

----- Original Message ----- 
From: "tim lindner" <tlindner at macmess.org>
To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
Sent: Monday, January 21, 2008 6:54 AM
Subject: Re: [Coco] CoCo 3 MMU test for all


> Roger Taylor <operator at coco3.com> wrote:
>
>> It also turns out that storing a 121 in 65441 under both VCC and MESS
>> emulators returns the 121 back, even though a 57 is initially
>> there.  This is good.  As long as somebody on the M.E.S.S. team
>> doesn't go and try to mess this up for everybody, I can make a single
>> LOADMable version of my extended size games with all components
>> embedded and automatically stashing to specific MMU blocks in the
>> CoCo while loading.
>
> How would making MESS more accurate be bad in this case?
>
> You should also really find out how a 2 meg upgrade will effect these
> results.
>
> -- 
> tim lindner
> tlindner at macmess.org                                              Bright
>
> --
> Coco mailing list
> Coco at maltedmedia.com
> http://five.pairlist.net/mailman/listinfo/coco 




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