[Coco] CoCoNet is CoCo 3 ready

Roger Taylor operator at coco3.com
Mon Dec 22 22:08:38 EST 2008


At 09:20 AM 12/22/2008, you wrote:
>Roger Taylor wrote:
>>At 01:59 AM 12/22/2008, you wrote:
>>>I hardly remember that using corresponding POKE (65345?), you 
>>>could instruct the MPI, from which slot to select the ROM, 
>>>overriding the MPI-switch setting. However, I don't remember what 
>>>happened on a "button" reset.
>>
>>I'm talking about the Disto Super Controller's ROM selector.  My 
>>controller has 4 sockets for EPROMs.  It now appears that just a 
>>simple POKE 65345,x and hitting RESET will switch in the CoCoNet 
>>ROM without having to warm start.  It took me a while to figure out 
>>what was going on.
>I guess something similar could be achieved using Cloud-9's Super IDE, right?
>I should be able to load the patch from a disk, and then copy the 
>patched ROM to one of the S.IDE flash banks.
>Has any test been done with this?
>
>Diego


As Mark said, yes.  SuperIDE users will probably want to LOADM the 
CoCoNet patches for Disk BASIC 1.1 (1.0 hasn't been done yet), and 
just write out a ROM image to the card, however you do that.  It 
sounds nice.  You could first alter some of the timeout values in the 
ROM image to better handle dial-up situations and so forth.  I'm also 
leaving some "detour" areas filled with 3 NOP instructions ($12 $12 
$12) so one could intercept some of the commands and routines at 
various points.  This would probably work best on a CoCo 3 (runs in 
all-RAM mode) where you can patch things from within each web program 
you write in BASIC.



-- 
Roger Taylor

http://www.wordofthedayonline.com




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