[Coco] Trying again: any need for a "Coco Benchmark?"

Mike Pepe lamune at doki-doki.net
Sun Aug 19 19:37:00 EDT 2007


John Guin wrote:
> Say gang,
> 
> Is there any interest (or need) for a Coco benchmark?
> 
> Most of the timing I've seen has been simple (interpreted) loops: no file
> i/o, screenwrite, graphics, etc...
> 
> I think it would be at least a little interesting to see what speed
> increases the GIME had compared to the VDG, and what kind gains the better
> floppies gave.

er, what?

both the VDG and GIME are dumb framebuffers. There's no speed advantage 
to either. (other than the fact that the GIME can run at 1.78MHz and 
keep a display, and the SAM/VDG can't)

> Thoughts?
> 
> John Guin
> 

...and you hijacked this thread...

<grumble>

-Mike



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