[Coco] [Color Computer] Re: Scott Adams Adventures

James the Animal Tamer emucompboy at yahoo.com
Fri Jul 15 21:38:38 EDT 2005

Think it'd be practical to port to the MC-10?  Did I mention that I'm 
trying to out-MC-10 everyone, or was that obvious :P

--- In ColorComputer at yahoogroups.com, "James Diffendaffer" 
<jdiffendaffer at y...> wrote:
> One of the things I wanted to port with the C compiler was a variation
> of the Scott Free adventure engine which is in C.  It would let you
> download and play all his adventures.  It could also allow custom
> versions for CoCo 1&2 with 51 Character/line text and a CoCo 3 version
> that supported 80 columns.
> I can't remember which port I decided would be easiest to get running
> but there are several to start from.  I think it used curses for the
> display and I'd need to change that but the rest of the code looked 

Brought to you by the 6809, the 6803 and their cousins! 
Yahoo! Groups Links

<*> To visit your group on the web, go to:

<*> To unsubscribe from this group, send an email to:
    ColorComputer-unsubscribe at yahoogroups.com

<*> Your use of Yahoo! Groups is subject to:

More information about the Coco mailing list