[Coco] Re: My first CoCo game in years is ready!

Charlie chazbeenhad at hotmail.com
Tue Oct 12 22:42:21 EDT 2004


Diego, I'm going to try your game tomorrow night. I've been swamped with 
fixing up my house, but I'm always excited to try a new coco game.

Charlie

"Diego Barizo" <diegoba at adinet.com.uy> wrote in 
message news:4169EB9C.9010709 at adinet.com.uy...
> Years ago I had lots of books with programs and games in "generic" BASIC.
> A very nice one was about trying to sink a submarine that is moving in a 
> reticle. You input the coordinates were you think it is, and you get an 
> indication of how far off your shot was.
> But being a "generic" program it was text only.
> So I finally migrated it to full CoCo2 graphics and sound.
> The game uses the joystick as aiming device, but to release the depth 
> charge, you must use the "C" key (problems with the emulator and my laptop 
> kept me from using the mouse button)
> BTW. I have no way (yet) to try it in a real CoCo, so any feedback would 
> be greatly appreciated.
> Next project... the same for CoCo 3
> For anyone who wants to try it:
> http://compu80.iespana.es/compu80/SUBMOV.BAS
>
> Diego
>
>
> -- 
> Coco mailing list
> Coco at maltedmedia.com
> http://five.pairlist.net/mailman/listinfo/coco
> 






More information about the Coco mailing list