[Coco] MC-10 Questions...

peak at mail.polarcomm.com peak at mail.polarcomm.com
Sun Aug 8 19:08:48 EDT 2004


Here's an idea! Steal the pot from an actual joystick and 
replace the fuelguage pot with float inside the fuel tank 
with the one you stole from the joystick.
That coulc work but I wouldn't want to do it!!
Eric


---- Original message ----
>Date: Sun, 08 Aug 2004 13:40:29 -0400
>From: jdaggett at gate.net  
>Subject: Re: [Coco] MC-10 Questions...  
>To: CoCoList for Color Computer Enthusiasts 
<coco at maltedmedia.com>
>
>Mike
>
>Since the joystick porrt measures voltage across a 
resister,you need to know 
>the resistance or the current through the resister. 
>
>To setup the joystick port to read a resistance value you 
need to measure the 
>voltage drop across an unknown resister that has as its 
current source a known 
>constant current.
>
>The real problem is that the Coco3 does not really measure 
the voltage. It 
>programs a middle value, between 0 and 63,  into a DAC and 
the joystick port 
>and the output of the DAC are fed into a comparator. To 
determine the exact 
>position, the DAC values are adjusted until the comparator 
output changes 
>state. Kind of an indirect method. Besides the six bits in 
the DAC are woefully 
>very inaccurate.
>
>james
>  
>
>On 7 Aug 2004 at 22:36, KnudsenMJ at aol.com wrote:
>
>From:           	KnudsenMJ at aol.com
>Date sent:      	Sat, 7 Aug 2004 22:36:32 EDT
>Subject:        	Re: [Coco] MC-10 Questions...
>To:             	coco at maltedmedia.com
>Send reply to:  	CoCoList for Color Computer Enthusiasts 
><coco at maltedmedia.com>
>	<mailto:coco-
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>
>> In a message dated 8/7/04 9:09:35 PM Eastern Daylight Time,
>> farna at att.net writes:
>> 
>> > The other gauges, fuel level, engine temp, oil pressure, 
and
>> > possibly volts 
>> (
>> > haven't figured out how to do that one yet, the other 
three are
>> > simple variable resistances that I know the ranges for) 
could be
>> > slower. The oil pressure will have a back-up warning 
light. The
>> > numbers displayed will have to be on a graphics screen 
to be big
>> > enough to easily see. I'd probably use 
>> a 
>> > mechanical hour meter under the hood and forget mileage, 
unless I
>> > can find 
>> a 
>> > stand alone odometer instead of an hour meter. 
>> >  
>> >  Heck, I've forgot how I measured resistance now!! I 
remember using
>> >  the 
>> > joystick D/A inputs, but that's all. Got the idea from a 
game that
>> > used a series of push buttons for a Jeapordy style 
buttons connected
>> > to one port. 
>> I 
>> > think each button had a different resistance and the 
CoCo could tell
>> > which button was pressed. Might have to have the gauges 
work in 5 or
>> > 10 unit increments, but would be close enough. 
>> 
>> I think you're forgetting something -- that the Coco's 
joystick inputs
>> measure Volts, period.  Resistor hookups are just voltage 
dividers of
>> a known external reference voltage, into a dependent 
voltage that
>> feeds to the A/D joystick inputs.
>> 
>> To monitor your car's battery voltage, which ranges 
between 12 and 15
>> or so, use a pair of fixed resistors to divide it by 3, so 
that range
>> becomes 4 to 5 V (remember, the Coco joysticks measure 
from 0 to 5 V,
>> no more).
>> 
>> I think a competitor, maybe Apple, used a similar scheme 
to the
>> Coco's, but had one of the resistors built into it, so the 
joystick
>> was just a variable resistance.  Not nearly as flexible as 
our Coco
>> (but then, what was/is?) --Mike K.
>> 
>> 
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>
>
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