[Coco] Re: Re: Re: Re: Kyum-Gai OS-9 version

Charlie chazbeenhad at hotmail.com
Thu Aug 5 22:55:04 EDT 2004


Fred did you get the e-mail?

"Frederick D Provoncha" <elderpav at juno.com> wrote in
message news:20040804.225727.1792.0.elderpav at juno.com...
> Mark,
>
> I'd love to get the Thexder OS-9 version too, if anyone has it. Any idea
> where we may find it?
>
> Fred
>
> On Wed, 4 Aug 2004 08:26:32 -0400 "Charlie"
<chazbeenhad at hotmail.com>
> writes:
> > Mark, your killing me ....... thats awesome.
> >
> > BTW, I  love the grey MPI. I need to take pictures and show it off I
> > guess.
> > :-p
> >
> > Charlie
> > "Mark Marlette" <mmarlett at isd.net> wrote in message
> >
news:4.3.2.7.2.20040804070545.033defb8 at pop.cpinternet.com...
> > > At 08:01 AM 8/4/2004 -0400, you wrote:
> > >
> > > Charlie,
> > >
> > > Alan Dekok did do a port of Thexder to OS-9 IIRC...
> > >
> > > Regards,
> > >
> > > Mark
> > > Cloud-9
> > >
> > >
> > > >Well,  he did a great job porting the game. I am really enjoying
> > this and
> > > >Leisure Suit Larry right now.
> > > >
> > > >Thexder is a great game. An OS-9 port would have been great. My
> > biggest
> > > >problem with Thexder is that it never really ends. After you beat
> > it, you
> > > >start over and I'm not sure if it's any harder the 2nd time
> > around. Still
> > a
> > > >very fun game.
> > > >
> > > >The game I never understood was Slipheed. Its so lame, I don't
> > see how it
> > > >was released.
> > > >
> > > >Charlie
> > > >
> > > >"Allen Huffman" <alsplace at pobox.com>
wrote
> > in
> > > >message
> >
news:26802B48-E5A6-11D8-92DF-00039384D63C at pobox.com...
> > > > > If I recall, Kevin Darling did the port of Kyum-Gai to OS-9 as
> > a dare
> > > > > -- kinda like, "Anything can be ported; send it to me and I
> > will show
> > > > > you" thing.  Kyum-Gai was already really really slow to being
> > with, so
> > > > > it seems to have worked out.
> > > > >
> > > > > Alan DeKok, I think it was (?), noted that the cartridge game
> > Thexder
> > > > > appeared to have been written for OS-9 (I guess they planned
> > for it to
> > > > > be a disk game, and all disk games in that era had to run
> > under OS-9)
> > > > > -- he said something about it using OS-9 type parameter blocks
> > and
> > > > > such.  It makes me wonder how difficult it would be to port
> > that to
> > > > > OS-9.
> > > > >
> > > > > A
> > > > >
> > > > >
> > > > > --
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> > > > > Coco at maltedmedia.com
> > > > > http://five.pairlist.net/mailman/listinfo/coco
> > > > >
> > > >
> > > >
> > > >
> > > >
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