[Coco] CASM V3.0 Now Available

secure at ytunnelpro.com secure at ytunnelpro.com
Fri Apr 9 10:10:41 EDT 2004

On 4/8/2004, "Roger Taylor" <rtaylor at bayou.com> wrote:

>Chet, I am eagerly looking forward to seeing or hearing anything about your
>Project-X game for the CoCo 3.

It's a beast I tell ya! Now I just have to cut the graphics down to size
so it'll fit in a 512k coco. over 300k for just sprite stuff.

>I also added support for your CASM cross-assembler to Portal-9 but haven't
>tested it yet.  I just downloaded your assembler and will be testing some
>tonight.  Boisy's in-the-works cross-assembler has also been added.  You
>can have a project that has mixed source code formats and tag each file to
>be assembled by whatever assembler you want out of the three that are
>hard-coded into the IDE.  It's as simple as choosing the assembler from the
>drop-down listbox.

Groovy. There's a couple of problems with the -mod option (it was
totally left out) for generating shared modules but I should have that
fixed for the next release. Let me know if you run into any problems
with it.


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