[Coco] COCO POKE CHEATS & DISK EDIT CHEATS!
Steven Wallis
stevenw890 at gmail.com
Tue May 19 13:42:28 EDT 2020
Yea the cartridge part of Canyon Climber cheats came from
"500 Pokes Peeks 'N Exec's for the TRS-80 Color Computer" (on the last
page).
I think I'll remove that part from my list.
The poke cheats for Lives I figured out myself a couple days ago.
On Mon, May 18, 2020 at 5:25 PM Arthur Flexser <flexser at fiu.edu> wrote:
> With regard to your entry for the Canyon Climber cartridge...
>
> It is not a good idea to insert or remove a cartridge with the power on,
> even if you have disabled the autostart with pokes as you indicate. (The
> pokes disable the cartridge FIRQ in the PIA.) These pokes do nothing to
> protect against the 12V line (on the CoCo 1 only) from shorting to a line
> that wants only 5V and probably blowing the 6809 if the cartridge is
> inserted just a little crooked. Fortunately, Tandy made one of the
> cartridge lands a little shorter than the others to make this unlikely
> with Tandy cartridges, but 3rd party cartridges are generally not so
> forgiving. I speak from sad experience in this regard.
>
> Art
>
> On Mon, May 18, 2020 at 4:17 PM Steven Wallis <stevenw890 at gmail.com>
> wrote:
>
> > (It's been a while since I first posted this. I've added Canyon Climber,
> > Mine Rescue and Super Pitfall!)
> >
> >
> > -----------------------------------------------------------------------
> > ***** COLOR COMPUTER POKE CHEATS & DISK EDIT CHEATS! *****
> > -----------------------------------------------------------------------
> > Type in these POKES after '(C)LOADM'ing your game and
> > before typing 'EXEC'. Unless otherwise noted, x=1-255.
> >
> >
> > 3D Brickaway...... POKE 13648,x Lives.
> > Astro Blast....... POKE 6415,x Lives.
> > " ....... POKE 17351,X Lives. (x=1-127)
> > BagItMan.......... POKE 13971,x Lives.
> > Beam Rider........ POKE 7783,x Lives.
> > Beanstalker....... Access code: register
> > " CLEAR+->: next stage
> > " CLEAR+8: increase lives
> > " H+8+ENTER: screen editor
> > Berserk........... POKE 5872,x Lives.
> > Canyon Climber(dsk) Hold ENTER during startup/powerup to get 5 lives.
> > " POKE 4228,x Lives. (Was 4)
> > " POKE 4219,x Lives when holding ENTER. (Was 6)
> > " POKE 4226,4 Hold ENTER for Unlim. Lives.(Was 2)
> > " - - - - - - - - - - - - - -
> > " POKE 17755,x Player Speed. *
> > " 17650; 17671; 17692; 17713; 17734 Enemy Speed Lv1*
> > " * = The 17xxx numbers are above where the regular
> > " disk version loads; not sure what dsk they used
> > Canyon Climber(crt) Hold ENTER during startup/powerup to get 5 lives.
> > " To Get More Lives (Cartridge Version):
> > " 1. Turn on computer.
> > " 2. Type: POKE 65315,54 and press ENTER.
> > " 3. Insert Canyon Climber cartridge in cart. slot.
> > " 4. Type: EXEC 49222 and press ENTER.
> > " 5. Press the RESET button.
> > Cashman........... POKE 28302,x Lives, Player A.
> > Colorpede......... POKE 7690,88 Speeds up the game.
> > " POKE 7689,0 Slows down the game.
> > Color Planet Invasion POKE 7438,x Lives.
> > Cuber............. POKE 10454,x Lives.
> > Danger Ranger..... POKE 10510,x Lives.
> > Donkey King....... POKE 12914,x Lives, Normal Game. (x=1-255)
> > " POKE 12904,x Lives, Practice Game. (x=1-200)
> > " POKE 12889,2 Start on Elevators Level.
> > " POKE 12889,10 Start on Rivots Level.
> > " POKE 12889,18 Start on Conveyer Belts Level.
> > " POKE 18888,23 The barrels stop coming down after
> > " the first one hits the OIL tank.
> > Donkey Kong....... POKE 9665,230 Add this POKE right before the EXEC
> > Doubleback........ POKE 4329,x Lives.
> > Downland.......... POKE 16711,x Lives. (x=1-8)
> > " .......... POKE 17913,0 Unlimited Lives.
> > Dragon Slayer(dsk) Either edit the lines in Cheat.bas and run it, or
> > " use a hex editor to edit the .dsk file.
> > " $C700 = Saved Level # 1-10; saved as $19 to $22,
> > " 00=Lv1-Li3-Sc0, $23=Ending sequence.
> > " $C701 = Saved # of Lives $01 to $79.
> > " For more info see "DS-Cheats & Bug Fixes.txt".
> > Dungeon Raider.... Press "C" when game over to continue on the same
> > " screen.
> > Dunkey Munkey..... POKE 15120,x Lives. (x=1-100)
> > " ..... POKE 15121,x Lives.
> > Electron.......... POKE 14019,x Lives.
> > Escape............ Code is 79245
> > Food War.......... POKE 10307,x Lives.
> > The Frog.......... POKE 12002,x Lives.
> > " POKE 11271,203 Improves keyboard response.
> > Froggie........... POKE 17345,x Lives.
> > Fury.............. POKE 13951,x Lives.
> > Galagon........... POKE 10250,x Speed Of 1st Wave. (x=0-255)
> > " POKE 15621,x Speed Of 2nd Wave. (x=0-255)
> > Ghost Gobbler..... POKE 9075,x Lives. (v1.3)
> > " POKE 10860,0 9000 Point Bonus Shape. (v1.5)
> > " POKE 10870,0 3 Ghosts Trapped. (v1.5)
> > " POKE 11678,255 Black Background. (v1.5?)
> > Grabber........... POKE 16018,10 Gives 255 Lives.
> > Gravitor.......... POKE 7370,x Lives.
> > " POKE 10405,57 No walls.
> > " POKE 10741,57 No timer.
> > Haunted Treasure.. POKE 2414,x Type the POKE before loading game.
> > Invader's Revenge. POKE 14719,x Lives.
> > Invasion.......... POKE 7446,x Lives.
> > Katerpillar Attack POKE 10739,x Lives. ?10793?
> > Kron.............. POKE 16902,4 Gives 255 Lives.
> > Lunar Rover Patrol POKE 22369,x Lives.
> > Mine Rescue (dsk). Use a hex editor to edit the .dsk file.
> > " $17D9D = Lives (both players). Was $03.
> > " Try using $F0.
> > " $17DC1 = Oxygen Tanks (both players). Was $05.
> > " Try $F0.
> > " $17F56 = Air Gage (air timer speed). Was $01.
> > " Count down increment; higher is faster.
> > " $02=Half as much time. $00=Turn off!
> > " $184DC = Miners Left (will be this value * 5).
> > " Was $01.
> > " Also see Super Pitfall note.
> > Mr. Dig........... POKE 21561,x Lives.
> > Mrs. Ghost........ POKE 21115,x Lives.
> > Mud Pies.......... POKE 29629,x Lives.
> > Pac-Tac........... POKE 9009,x Lives.
> > Pac-Tac 2......... POKE 10489,x Lives.
> > Pengon............ POKE 11633,125 Infinite lives.
> > Planet Invasion... POKE 7446,x Lives. (x=1-40)
> > Polaris........... POKE 18184,18:POKE 18185,18 Infinite missiles.
> > Protectors........ POKE 13579,90 The same joystick controls you use
> > " for vertical movement also control
> > " the way you shoot.
> > Protector II...... POKE 8464,x Lives. (x=1-100)
> > Pumpman........... POKE 19077,x Lives.
> > Rommel 3D......... POKE 24230,57 Constant shield.
> > Shock Trooper..... POKE 13895,x Lives.
> > " Press P to pause game, press SHIFT+0, R, SHIFT+S:
> > " Invulnerable to bullets.
> > Space Invaders.... POKE 7674,x Lives.
> > " POKE 7543,255 The invaders throw fewer bombs.
> > Spaced Invaders... PEEK(4241)-1 Max Bullets. (x=2-20)
> > " PEEK(4364) Time Delay. (x=1-255)
> > " PEEK(4416) Enemy Speed. (x=1-255)
> > " PEEK(4731)-1 Max Bombs. (x=2-20)
> > " PEEK(4951) Invincible. (x=33--Yes, x=39--No)
> > " PEEK(9269) Bomb Speed. (x=1-255)
> > " PEEK(9294) Bullet Speed. (x=1-255)
> > Space Race........ POKE 10638,x Lives. (x=1-35)
> > Super Pitfall(dsk) Use a hex editor to edit the .dsk file.
> > " $1708E = Lives (both players). Was $03.
> > " Try using $F0.
> > " $1709A = Bullets (both players). Was $20.
> > " Try using $DF.
> > " Note: On some games if you use too high a number;
> > " when you get an extra life etc and it goes over
> > " $FF it continues counting at $00 not $100.
> > " (Though this game does something even stranger.)
> > Teatime........... POKE 19996,109 Infinite lives.
> > Trapfall.......... POKE 11452,x Lives.
> > Tube Way Army..... POKE 12367,x Lives.
> > Tutankam.......... POKE 17437,x Lives.
> > Whirlybird Run.... POKE 8312,x Lives. Try 50, too many will slow
> > " the game down too much.
> > Zaksund........... POKE 16670,x Lives.
> > Zaxxon............ POKE 25624,x Lives. (Disk version only)
> > Zeus.............. POKE 8274,x:POKE 8318,x Lives.
> >
> >
> >
> > -----------------------------------------------------------------------
> >
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> >
>
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