[Coco] COCO POKE CHEATS & DISK EDIT CHEATS!
Arthur Flexser
flexser at fiu.edu
Mon May 18 17:19:38 EDT 2020
With regard to your entry for the Canyon Climber cartridge...
It is not a good idea to insert or remove a cartridge with the power on,
even if you have disabled the autostart with pokes as you indicate. (The
pokes disable the cartridge FIRQ in the PIA.) These pokes do nothing to
protect against the 12V line (on the CoCo 1 only) from shorting to a line
that wants only 5V and probably blowing the 6809 if the cartridge is
inserted just a little crooked. Fortunately, Tandy made one of the
cartridge lands a little shorter than the others to make this unlikely
with Tandy cartridges, but 3rd party cartridges are generally not so
forgiving. I speak from sad experience in this regard.
Art
On Mon, May 18, 2020 at 4:17 PM Steven Wallis <stevenw890 at gmail.com> wrote:
> (It's been a while since I first posted this. I've added Canyon Climber,
> Mine Rescue and Super Pitfall!)
>
>
> -----------------------------------------------------------------------
> ***** COLOR COMPUTER POKE CHEATS & DISK EDIT CHEATS! *****
> -----------------------------------------------------------------------
> Type in these POKES after '(C)LOADM'ing your game and
> before typing 'EXEC'. Unless otherwise noted, x=1-255.
>
>
> 3D Brickaway...... POKE 13648,x Lives.
> Astro Blast....... POKE 6415,x Lives.
> " ....... POKE 17351,X Lives. (x=1-127)
> BagItMan.......... POKE 13971,x Lives.
> Beam Rider........ POKE 7783,x Lives.
> Beanstalker....... Access code: register
> " CLEAR+->: next stage
> " CLEAR+8: increase lives
> " H+8+ENTER: screen editor
> Berserk........... POKE 5872,x Lives.
> Canyon Climber(dsk) Hold ENTER during startup/powerup to get 5 lives.
> " POKE 4228,x Lives. (Was 4)
> " POKE 4219,x Lives when holding ENTER. (Was 6)
> " POKE 4226,4 Hold ENTER for Unlim. Lives.(Was 2)
> " - - - - - - - - - - - - - -
> " POKE 17755,x Player Speed. *
> " 17650; 17671; 17692; 17713; 17734 Enemy Speed Lv1*
> " * = The 17xxx numbers are above where the regular
> " disk version loads; not sure what dsk they used
> Canyon Climber(crt) Hold ENTER during startup/powerup to get 5 lives.
> " To Get More Lives (Cartridge Version):
> " 1. Turn on computer.
> " 2. Type: POKE 65315,54 and press ENTER.
> " 3. Insert Canyon Climber cartridge in cart. slot.
> " 4. Type: EXEC 49222 and press ENTER.
> " 5. Press the RESET button.
> Cashman........... POKE 28302,x Lives, Player A.
> Colorpede......... POKE 7690,88 Speeds up the game.
> " POKE 7689,0 Slows down the game.
> Color Planet Invasion POKE 7438,x Lives.
> Cuber............. POKE 10454,x Lives.
> Danger Ranger..... POKE 10510,x Lives.
> Donkey King....... POKE 12914,x Lives, Normal Game. (x=1-255)
> " POKE 12904,x Lives, Practice Game. (x=1-200)
> " POKE 12889,2 Start on Elevators Level.
> " POKE 12889,10 Start on Rivots Level.
> " POKE 12889,18 Start on Conveyer Belts Level.
> " POKE 18888,23 The barrels stop coming down after
> " the first one hits the OIL tank.
> Donkey Kong....... POKE 9665,230 Add this POKE right before the EXEC
> Doubleback........ POKE 4329,x Lives.
> Downland.......... POKE 16711,x Lives. (x=1-8)
> " .......... POKE 17913,0 Unlimited Lives.
> Dragon Slayer(dsk) Either edit the lines in Cheat.bas and run it, or
> " use a hex editor to edit the .dsk file.
> " $C700 = Saved Level # 1-10; saved as $19 to $22,
> " 00=Lv1-Li3-Sc0, $23=Ending sequence.
> " $C701 = Saved # of Lives $01 to $79.
> " For more info see "DS-Cheats & Bug Fixes.txt".
> Dungeon Raider.... Press "C" when game over to continue on the same
> " screen.
> Dunkey Munkey..... POKE 15120,x Lives. (x=1-100)
> " ..... POKE 15121,x Lives.
> Electron.......... POKE 14019,x Lives.
> Escape............ Code is 79245
> Food War.......... POKE 10307,x Lives.
> The Frog.......... POKE 12002,x Lives.
> " POKE 11271,203 Improves keyboard response.
> Froggie........... POKE 17345,x Lives.
> Fury.............. POKE 13951,x Lives.
> Galagon........... POKE 10250,x Speed Of 1st Wave. (x=0-255)
> " POKE 15621,x Speed Of 2nd Wave. (x=0-255)
> Ghost Gobbler..... POKE 9075,x Lives. (v1.3)
> " POKE 10860,0 9000 Point Bonus Shape. (v1.5)
> " POKE 10870,0 3 Ghosts Trapped. (v1.5)
> " POKE 11678,255 Black Background. (v1.5?)
> Grabber........... POKE 16018,10 Gives 255 Lives.
> Gravitor.......... POKE 7370,x Lives.
> " POKE 10405,57 No walls.
> " POKE 10741,57 No timer.
> Haunted Treasure.. POKE 2414,x Type the POKE before loading game.
> Invader's Revenge. POKE 14719,x Lives.
> Invasion.......... POKE 7446,x Lives.
> Katerpillar Attack POKE 10739,x Lives. ?10793?
> Kron.............. POKE 16902,4 Gives 255 Lives.
> Lunar Rover Patrol POKE 22369,x Lives.
> Mine Rescue (dsk). Use a hex editor to edit the .dsk file.
> " $17D9D = Lives (both players). Was $03.
> " Try using $F0.
> " $17DC1 = Oxygen Tanks (both players). Was $05.
> " Try $F0.
> " $17F56 = Air Gage (air timer speed). Was $01.
> " Count down increment; higher is faster.
> " $02=Half as much time. $00=Turn off!
> " $184DC = Miners Left (will be this value * 5).
> " Was $01.
> " Also see Super Pitfall note.
> Mr. Dig........... POKE 21561,x Lives.
> Mrs. Ghost........ POKE 21115,x Lives.
> Mud Pies.......... POKE 29629,x Lives.
> Pac-Tac........... POKE 9009,x Lives.
> Pac-Tac 2......... POKE 10489,x Lives.
> Pengon............ POKE 11633,125 Infinite lives.
> Planet Invasion... POKE 7446,x Lives. (x=1-40)
> Polaris........... POKE 18184,18:POKE 18185,18 Infinite missiles.
> Protectors........ POKE 13579,90 The same joystick controls you use
> " for vertical movement also control
> " the way you shoot.
> Protector II...... POKE 8464,x Lives. (x=1-100)
> Pumpman........... POKE 19077,x Lives.
> Rommel 3D......... POKE 24230,57 Constant shield.
> Shock Trooper..... POKE 13895,x Lives.
> " Press P to pause game, press SHIFT+0, R, SHIFT+S:
> " Invulnerable to bullets.
> Space Invaders.... POKE 7674,x Lives.
> " POKE 7543,255 The invaders throw fewer bombs.
> Spaced Invaders... PEEK(4241)-1 Max Bullets. (x=2-20)
> " PEEK(4364) Time Delay. (x=1-255)
> " PEEK(4416) Enemy Speed. (x=1-255)
> " PEEK(4731)-1 Max Bombs. (x=2-20)
> " PEEK(4951) Invincible. (x=33--Yes, x=39--No)
> " PEEK(9269) Bomb Speed. (x=1-255)
> " PEEK(9294) Bullet Speed. (x=1-255)
> Space Race........ POKE 10638,x Lives. (x=1-35)
> Super Pitfall(dsk) Use a hex editor to edit the .dsk file.
> " $1708E = Lives (both players). Was $03.
> " Try using $F0.
> " $1709A = Bullets (both players). Was $20.
> " Try using $DF.
> " Note: On some games if you use too high a number;
> " when you get an extra life etc and it goes over
> " $FF it continues counting at $00 not $100.
> " (Though this game does something even stranger.)
> Teatime........... POKE 19996,109 Infinite lives.
> Trapfall.......... POKE 11452,x Lives.
> Tube Way Army..... POKE 12367,x Lives.
> Tutankam.......... POKE 17437,x Lives.
> Whirlybird Run.... POKE 8312,x Lives. Try 50, too many will slow
> " the game down too much.
> Zaksund........... POKE 16670,x Lives.
> Zaxxon............ POKE 25624,x Lives. (Disk version only)
> Zeus.............. POKE 8274,x:POKE 8318,x Lives.
>
>
>
> -----------------------------------------------------------------------
>
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