[Coco] HPRINT question
Robert Gault
robert.gault at att.net
Wed Apr 22 16:44:18 EDT 2020
Wayne,
If you look at the Super Extended Basic code for HPRINT on graphic screens (B 47 & B 48) you will
see there is no option for non-transparent printing. Also you have not said how many colors are on
your 320x200 screen so the HSCREEN Mode is unknown.
Robert
Wayne Campbell wrote:
> I'm trying to figure out if there is a way to make HPRINT non-transparent.
> While having it transparent is handy in some cases, in others it just
> messes up the display. I'm working with a 320x200 hi-res graphics screen. I
> need to be able to erase what's already there before I print again.
> Currently I'm using a HBUFF of a blank area (it's a floor space in a game)
> and repeating it side-by-side to erase what was already there, but that
> takes too much time and slows the program down immensely. I tried using
> HLINE, but it takes just as much time as putting those HBUFFs there. I
> really need a way to make HPRINT non-transparent just to speed things up.
>
> Wayne
>
> The Structure of I-Code
> http://www.cocopedia.com/wiki/index.php/The_Structure_of_I-Code
>
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