[Coco] autopatching coco1/2 games to play in colour on a coco3

rietveld rietveld rietveldh at hotmail.com
Mon Apr 6 08:40:04 EDT 2020


Yes. It's a patch that came out by spectral Associates back in 1986.    I just automated the patching. Originally you would need to copy the patch to one disk at a time but this way you don't need to add it to every disk.

Sent from the physical keyboard of a BlackBerry
  Original Message
From: Kevin Becker
Sent: Monday, April 6, 2020 8:31 AM
To: CoCoList for Color Computer Enthusiasts
Reply To: CoCoList for Color Computer Enthusiasts
Subject: Re: [Coco] autopatching coco1/2 games to play in colour on a coco3


That looks really interesting.  So you are able to simulate t
he artifact colors via RGB with this?  I had no idea that was possible.
On Sun, 2020-04-05 at 23:06 +0000, rietveld rietveld wrote:
> I just wrote a small bootstrap program that will auto patch coco1/2
> games to play in colour with out the need to patch them
> individually.  I did this by using part of the old spectral
> associates program and automated the process. So you just launch the
> SDC with the  bootstrap then whatever coco1/2 game that you pick(via
> SDCX) will patch and launch
> https://www.youtube.com/watch?v=qDlmlOk5zMA
>
> https://www.youtube.com/watch?v=Pg3pv9g34kw
> [
> https://i.ytimg.com/vi/Pg3pv9g34kw/maxresdefault.jpg]<https://www.youtube.com/watch?v=Pg3pv9g34kw
> >
> Autopatching coco1 / 2 games for the coco3 part 2<
> https://www.youtube.com/watch?v=Pg3pv9g34kw>Autopatching coco1 / 2
> games for the coco3 part 2www.youtube.com
>
>
>
>

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