[Coco] GemQuest and error
Guillaume Major
guillaume.major at gmail.com
Sun May 26 20:58:26 EDT 2019
Thanks Curtis for the information. I the meantime, I managed to create a
working copy of the game using stock OS-9! It can be downloaded here:
http://colorcomputerarchive.com/tmp/gemquest-os9.zip
Sokoban is another game that fails on NitrOS-9. I hope you'll be able to
make it NitrOS-9 compatible eventually.
Enjoy!
Guillaume
"L. Curtis Boyle" a écrit dans le message de groupe de discussion :
16AF0706-C00A-4446-B045-1C6E8C8B0E95 at sasktel.net...
A couple of Floyd’s games got broke between NitrOS-9 2.01 (where they worked
fine) and 3.3.0. I will be looking further into this later on. I do know the
icon editor SuperIke was broke, too, but discovered that that was because
the 3.3.0 from the repository was using the stock GFX2 module by
Tandy/Microware, rather than the 1990 upgraded version that Kevin Darling
and Kent Meyers releases (which is a subset of the one they did for the
Version 3 upgrade). It still has some quirks I am in the process of fixing,
and I will release the patched SuperIke once that is done. I am not sure if
this is the same issue the Floyd’s games are hitting, but I imagine it is
something similar. (Like the syntax of TMODE/XMODE changing also broke some
old programs).
L. Curtis Boyle
curtisboyle at sasktel.net
TRS-80 Color Computer Games website
http://www.lcurtisboyle.com/nitros9/coco_game_list.html
> On May 25, 2019, at 1:36 PM, Guillaume Major <guillaume.major at gmail.com>
> wrote:
>
> I've also tried to run this game but I always get an error 201 - Bad path
> number. Here's the link to the game for those who want to give it a try:
>
> http://colorcomputerarchive.com/tmp/gemquest.zip
>
> Good luck!
>
> Guillaume
>
>
> "Robert Gault" a écrit dans le message de groupe de discussion :
> 5CE93225.9040408 at att.net...
>
> Charlie,
>
> Can you post a url for this game? I don't see it in the Archive and can't
> find a site with Google.
>
> Robert
>
> coco at jechar.ca wrote:
>>
>> Trying to run GemQuest
>>
>> Runing in a type 8 window all files put where the documentation says
>> they should be. and loaded runB.
>>
>> Keeps failing.
>>
>> The first time I tried it loaded the merged file B09mods made from:
>> syscall,inkey and gfx2.
>>
>> Got error 215.
>>
>> The "error 215" command did not work so
>>
>> tmode .0 pau=1
>> list /dd/sys/errmsg
>>
>> Turns out that's "Bad Path Name"
>>
>> So I try it again after a reboot.
>> This time with syscall,inkey and gfx2 merged
>> with GemQuest.
>>
>> I run it it fails again but only after changing
>> the palette to colours that make the error
>> message unreadable.
>>
>> Any Ideas ?
>>
>> Charlie
>>
>
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